
Originally Posted by
econ21
My preference is to play the game as it is, otherwise there is a danger we turn from playing the AI to trying to "play" the GM to get good stuff for our characters. I don't see any basis for basing IC traits on RL actions. I can see traits for IC actions being ok - the swift to judge for Gaetan being a good example - but again would like to see them used rather sparingly. Unexpected rewards for startingly role-playing as opposed to things we script our role-playing to attain. I remember being infuriated by the high spawn of rebels in solo play of RTW, so presumably we should see some crop up naturally in game.
All that said, I would not be opposed to a more major GM created event. We were promised no more than one per 10 turns, so I figure we may see one within the next session unless things go pear shaped on their own.
I do sympathise with a governor's life potentially being dull - maybe some kind of rotation of duty could be organised? That's what I would like to see in the Order, if we ever get the numbers to carry it out. Or you could try to mix things up - holding a tournament in your town for example. I seem to remember some RL discussion about crusades being used as an outlet to rid of unemployed troublesome warriors - the idea is starting to look relevant to our game, IMO. It should not be long before a proper in-game crusade is a possibility.
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