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Thread: Battletech nerds rejoice? Mechwarrior 5 being worked on?

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  1. #1
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Battletech nerds rejoice? Mechwarrior 5 being worked on?

    Let's keep the discussion clean and not mention any of that horrific, banal Dark Ages nonsense which does not exist. *covers ears, closes eyes, and hums to self*

    What I would have absolutely LOVED is them pulling something like Lucasarts did with Bioware. They wiped the slate clean, went back to a relatively untapped/unused era and started from scratch. Lo and behold they ended up producing what IMO ranks up there with the best PC RPGs of all time, KOTOR1. Imagine if they'd done the same thing except going back to the height of the Star League.

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    Abou's nemesis Member Krusader's Avatar
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    Default Re: Battletech nerds rejoice? Mechwarrior 5 being worked on?

    Quote Originally Posted by Whacker View Post
    Let's keep the discussion clean and not mention any of that horrific, banal Dark Ages nonsense which does not exist. *covers ears, closes eyes, and hums to self*

    What I would have absolutely LOVED is them pulling something like Lucasarts did with Bioware. They wiped the slate clean, went back to a relatively untapped/unused era and started from scratch. Lo and behold they ended up producing what IMO ranks up there with the best PC RPGs of all time, KOTOR1. Imagine if they'd done the same thing except going back to the height of the Star League.
    Dark Age is pretty much dead by now.

    And the tabletop miniature game is having its Reneissance atm, with new books, minis and whatnot being released including Anniversary book with loads of art, boxsets with 3025 era mechs and a Clan 3050 era boxset later. Add in that they have been allowed to use certain iconic BattleMechs from before now, the so-called "Unseen". Classic Battletech is simply called Battletech now, which is indicative about Dark Age's status. Granted the legacy of Dark Age is that the new timeline the Jihad (3067-3082) has to be written and follow certain historical tidbits established by Dark Age. Although the Jihad was planned by the original creators though.

    As for the PC game. I'll say again. I hope they don't dumb it down for a general console audience and instead focus on Battletech fans. As someone said 25 million people have used one kind of Battletech product, be it RPG, miniatures, novels, video games etc.
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  3. #3
    Amphibious Trebuchet Salesman Member Whacker's Avatar
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    Default Re: Battletech nerds rejoice? Mechwarrior 5 being worked on?

    Quote Originally Posted by Krusader View Post
    As for the PC game. I'll say again. I hope they don't dumb it down for a general console audience and instead focus on Battletech fans. As someone said 25 million people have used one kind of Battletech product, be it RPG, miniatures, novels, video games etc.
    I'm not holding out any hope whatsoever after reading the interview with the devs.

    What I am considering is writing an impassioned email to them begging for a few scraps and pittances. For one, if they just give us the ability to FIX crap. That's honestly all I ask. Oblivion and Fallout had/have horrible, garbage interfaces that work great for the console but suck horribly for the PC. Even now with what we know and how to modify them, the best mods still fall way short of what could, should be possible. Give us the ability to script, configure, whatever these things ourselves and that'll go a long, long way. There seems to be this overriding mentality that simplicity is best and everything should be boiled down to about 4 control actions, including WASD/mouse, and that the average gamer has no more IQ or ability to memorize 5 keystrokes in a game. FFS, come on. I had every control memorized for several games as complex as ATF simultaneously, and I'm no genius by any means.

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