
Originally Posted by
GFX707
It's great that you managed to get peace from the AI, but the situation you encountered is still a rubbish way for the AI to behave/reason. They declared war on you the first time, you beat the carp out of them, they accepted peace, thus saving their skin, only to declare war on you again two turns later? The AI needs to compare its forces to yours before making declarations of war, otherwise it's just suicide. Since I can easily see how my country stacks up against another on the diplomacy screen, the AI should be able to do the same and instead of committing suicide it shouldn't mess with countries that have ten times the armies they do. It also should know when it's beaten and not just declare war on you again 2 turns later when you, the player, are forced to crush them rather than go through the same peace/war declaration cycle for the whole game until you lose your mind.
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