I've been playing EB for RTW for a while now and just a week or so ago finally got M2TW and started playing that. I'm pretty much loving the game except for one thing: the battles. Charging is WAY overpowered. Charging a spear unit head on and inflicting about 33% casualties is pretty ridiculous IMO. Even infantry charges have yielded some crazy results. Some chivalric knights charged into some of my spearmen or other infantry unit and I could watch my numbers go down and my morale failing. This makes battles way too easy as the attacker and very frustrating as the defender, I'm finding it almost useless to train melee infantry as the only thing they're accomplishing is receiving charges and getting destroyed by them. Not counting the march towards the enemy and cavalry skirmishes to take out siege units the actual battle ends up being two minutes of charging and 2 minutes of chasing down routers.
Coming from EB where it would require repeated and well timed charges to break even average units, I'm finding the battles on M2 to be a big joke. I want to have long epic infantry battles with heroic cavalry charges to attempt to break the enemy, if I wanted to play bowling I would go to the bowling alley not turn on M2TW (cavalry=bowling ball and heavy infantry=bowling pins)
Is there anything relatively simple I can edit to achieve this or perhaps there are some good mods that address this issue and in which case I'm open to recommendations.. but it's kind of sad to barely play the game one week before having to move on to mods![]()
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