Try mine. Its pretty much done except for the map which I never find time to populate, so you'll be playing almost like unmodded but without the majority of bugs around.
Try mine. Its pretty much done except for the map which I never find time to populate, so you'll be playing almost like unmodded but without the majority of bugs around.
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Thumbs up to Vanilla Mod. Cavalry still powerful but don't seem to be as overpowered as in the basic game. Long-standing alliances, overall more sensible and challenging games.
I must be a complete idiot because I can't get the vanillamod to work, and I'm not even sure how to install it as I've seen at least 3 conflicting instructions. One says to put it in the M2 folder. Another says to create a VanillaMod folder inside the M2 folder and put it there. Another goes with the VanillaMod folder but then talks about the batch file being in the M2 folder.. I have absolutely no idea what I'm doing here![]()
Just listen to this thread:
https://forums.totalwar.org/vb/showthread.php?t=103698
Want gunpowder, mongols, and timurids to appear when YOU do?
Playing on a different timescale and never get to see the new world or just wanting to change your timescale?
Click here to read the solution
Annoyed at laggy battles? Check this thread out for your performance needs
Got low fps during siege battles in particular? This tutorial is for you
Want to play M2TW as a Vanilla experience minus many annoying bugs? Get VanillaMod Visit the forum Readme
Need improved and faster 2H animations? Download this! (included in VanillaMod 0.93)
Funny, my own experience is that I found the cavalry to be quite underwhelming - unless you micromanage every single charge-retreat-charge, which quickly becomes impossible for me once there is more than fifteen units in each side of the battle.
The charge is painful to manage, and outside of the "artificial" charge, cav tends to die very quickly.
Now, if you want to slow down the pace of battles, there is an easy fix : just open the export_descr_unit.txt file, and halve the first number in all the stat_pri and stat_sec lines. It will drastically diminish the killing power of all units, and make the battle much longer (I would recommand to double or triple the amount of ammunition to make up for their reduced effectiveness if you don't want to have completely useless archery units though).
If violence didn't solve your problem... well, you just haven't been violent enough.
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