Ah, Line Infantry. Everyone's basic unit...
I have not made a thorough study of what works best and why but I am guessing that some one may have.
I have more gone on an intuitive bases and usually try to line up two deep if I am shooting and four deep is it will just be a charge, which I seldom do.
My reasons for two ranks are that they give a wider field of fire and they are less vulnerable to others fires.
With the average unit missing with 60% of their shots, going high, wide, or short, and 40% going into the target area, with a less dense formation there is less of a chance of an actual hit on a man. Also vs. artillery the thin line is less apt to multiple kills.
Its main draw back is that it is easier for the enemy to engage them with multiple units, though I do seem to get a higher kill rate than the enemy under normal conditions.
I don’t usually set them to fixed bayonets going into combat but fix them when melee is imminent, though I know they will continue to fire with them fixed, it would appear that it slows the rate of fire.
As I said, I have not done a careful study and any or all of these perceptions could be wrong.
How about the rest of you?
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