Results 1 to 14 of 14

Thread: College of Surgeons

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: College of Surgeons

    Quote Originally Posted by drone View Post
    Regarding Elite and it's representation in the game files, that's why I don't think a Disciplined unit can be "upgraded" to Elite with a Military Academy.

    Units can be both Elite and Disciplined (Jannisaries), they can also be Elite and Uncontrolled (Lancers).
    Correct, disciplined cannot be upgraded to elite as it's a totally different parameter and for the same reason you can get any combinations of elite/non-elite + uncontrolled/normal/disciplined. i.e:

    elite:uncontrolled - (i.e. Chivalric Knights)
    elite:normal - (i.e. FMAA)
    elite:disciplined - (i.e. Kataphraktoi)

    non-elite:uncontrolled - (i.e. Gallowglasse)
    non-elite:normal - (i.e. UM)
    non-elite:disciplined - (i.e. Trebizond Archers)

    Quote Originally Posted by drone View Post
    According to the official strategy guide though, non-Elite and non-Disciplined units count as half units when routing near a Disciplined unit for morale purposes, so there is some relation.
    I'm not sure about this, but it sound entirely plausible to me. Discplined units may take less notice of Normal and Uncontrolled units when they rout. It may also be that Normal units to a degree take less notice of routing Uncontrolled units?

    Quote Originally Posted by drone View Post
    I'm not really sure how the upgrade works wrt Uncontrolled/Normal/Disciplined, I've never really paid too much attention to it. My guess is that Uncontrolled units become Normal, Normal units become Disciplined, and Disciplined units are not changed.
    I was thinking along the same lines. Either way when Janissaries which are already Disciplined are trained in a province with a military Academy and do not seem to get any more "disciplined" because of this.

    Quote Originally Posted by drone View Post
    Is it possible to see a unit's discipline state from the battlefield GUI or log files?
    I'm not sure of that. I think F1 only shows usual stats and morale. The logs, which I haven't looked at for years, only show per man stats such as kills, armour and individual valour AFAIK.

    The battle logfiles generate the units that are dumped back in the province on the campaign map.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  2. #2
    Beauty hunter Senior Member Raz's Avatar
    Join Date
    Aug 2006
    Location
    Australia.
    Posts
    1,089

    Default Re: College of Surgeons

    Puzz3D had posted a thread on this some time ago in the Samurai Warlords sub-forum.

    Negative Morale Effects:
    General's death (for first few seconds): -8 to all his units except highly disciplined units
    General's death (after first few seconds): -2 to all his units except highly disciplined units
    Routing Friends: up to -12 for seeing 2 equal or higher level friendly units routing. #Elite and disciplined units consider lesser types as 1/2 a unit for this calculation.
    drone is correct (at least according to the information posted) that disciplined and elite units count other units as 1/2 for calculations about routing units. Also, although discipline doesn't directly affect morale, it does provide staying power for units in the above situations. I've also reason to believe that building upgrades for discipline can go far beyond +2. Try adding +10 or +20 in the build_prod and see what happens. Same goes for morale upgrades.

    NB: The effects of discipline may not be limited to these situations, though I couldn't be entirely sure.
    There is also some degree of ambiguity here - "highly disciplined units" could be both disciplined units and elite units (as is suggested in the info you get during battle).

    Has anyone else noticed we've trailed off-topic just a touch?
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  3. #3
    Tree Killer Senior Member Beirut's Avatar
    Join Date
    May 2003
    Location
    Quebec, Canada
    Posts
    8,168

    Default Re: College of Surgeons

    Here's a dummy question: if I construct a building like the College of Surgeons, does it improve only the units built after it is up or all the units in the country?
    Unto each good man a good dog

  4. #4
    Needs more flowers Moderator drone's Avatar
    Join Date
    Dec 2004
    Location
    Moral High Grounds
    Posts
    9,286

    Default Re: College of Surgeons

    Apart from the +40% province happiness bonus, I think the College of Surgeons only has a global effect. All generals in your empire should get the benefit of longer life. As far as I know, any building that upgrades specific unit capabilities (armour, weapons, morale, discipline) will only affect units recruited or retrained in the province after the building is up.
    The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions

    If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
    Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat

    "Why do you hate the extremely limited Spartan version of freedom?" - Lemur

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO