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  1. #1
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Dragon Age: Origins gameplay and discussion thread.

    Looks like an awesome game.
    BLARGH!

  2. #2
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Dragon Age: Origins gameplay and discussion thread.

    Pre-load is out on Steam. (for those who bought it electronically)

    I am watching the game at http://evaxephon.com/stream/

    It looks pretty much like Mass Effect style, but you can have 4 characters and the NPC's interact with eachother and other things in the party. Two of them sounded rather like one of Frogeggbeast's partnerships.
    Last edited by Beskar; 11-02-2009 at 01:03.
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  3. #3
    Member Member Zenicetus's Avatar
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    Default Re: Dragon Age: Origins gameplay and discussion thread.

    I was going to wait for reviews because I wasn't sure it would run on my older PC/newer graphics card, but I broke down at the last minute and got the fancy Steam version.

    I just played through part of the intro/tutorial as an Elfin Mage. I don't think there are any spoilers here, it's just a first impression.

    I picked a mage to start, because I'm curious to see if the game can handle getting a party through a dungeon door with the mage leader protected at the back of the room, which was a frustration in NWN2. And if not, I'll re-start as a Rogue.

    The intro/tutorial is specific to my mage character, which really makes me want to go back eventually, and see what the intro for the other classes are like! So far, it's very nicely done as an intro and tutorial for the game controls. If you've played the Flash game, the interface will be familiar and just more in-depth. Movement, camera controls, and combat are easy to pick up (at least for my mage, dunno about the other classes). Combat seems a little quick and twitchy, but there is a pause on the spacebar so you can do it in semi turn-based mode.

    My first concern was how smoothly it would run on my old PC (Athlon 64 3800+, 2 Gigs RAM, GeForce 8800 GTS). So far, using default settings at 1280x1024 it's running smooth as silk through the tutorial intro, but the real test will be when a full party is fighting a room full of mages and the spells are flying. I can ramp it up to full 1600x1200 res, but I'm not sure it will handle things when the party and combats get larger, but we'll see. So far, it's encouraging for those of us with lower-spec PC's. All the cut scenes so far are running without hiccups.

    The opening 2D artwork and the music is very good. First exposure to the writing isn't bad. It's throwing a lot of made-up words around to explain the background story, and there is a codex/journal to help organize that information. What I've seen so far leans heavily on generic Tolkein/D&D tropes (Elves! Dwarves! Bad things from the Bad Place!), but it's not too cringe-inducing. Could be worse.

    With just a brief dipping of toe into the game, the engine looks solid. And now it will depend on the writing of the story, and how they're handling the RPG elements.
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  4. #4
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Dragon Age: Origins gameplay and discussion thread.

    Quote Originally Posted by Zenicetus View Post
    I was going to wait for reviews because I wasn't sure it would run on my older PC/newer graphics card, but I broke down at the last minute and got the fancy Steam version.

    I just played through part of the intro/tutorial as an Elfin Mage. I don't think there are any spoilers here, it's just a first impression.

    I picked a mage to start, because I'm curious to see if the game can handle getting a party through a dungeon door with the mage leader protected at the back of the room, which was a frustration in NWN2. And if not, I'll re-start as a Rogue.

    The intro/tutorial is specific to my mage character, which really makes me want to go back eventually, and see what the intro for the other classes are like! So far, it's very nicely done as an intro and tutorial for the game controls. If you've played the Flash game, the interface will be familiar and just more in-depth. Movement, camera controls, and combat are easy to pick up (at least for my mage, dunno about the other classes). Combat seems a little quick and twitchy, but there is a pause on the spacebar so you can do it in semi turn-based mode.

    My first concern was how smoothly it would run on my old PC (Athlon 64 3800+, 2 Gigs RAM, GeForce 8800 GTS). So far, using default settings at 1280x1024 it's running smooth as silk through the tutorial intro, but the real test will be when a full party is fighting a room full of mages and the spells are flying. I can ramp it up to full 1600x1200 res, but I'm not sure it will handle things when the party and combats get larger, but we'll see. So far, it's encouraging for those of us with lower-spec PC's. All the cut scenes so far are running without hiccups.

    The opening 2D artwork and the music is very good. First exposure to the writing isn't bad. It's throwing a lot of made-up words around to explain the background story, and there is a codex/journal to help organize that information. What I've seen so far leans heavily on generic Tolkein/D&D tropes (Elves! Dwarves! Bad things from the Bad Place!), but it's not too cringe-inducing. Could be worse.

    With just a brief dipping of toe into the game, the engine looks solid. And now it will depend on the writing of the story, and how they're handling the RPG elements.
    Have to double this sentiment.

    My relic P4 3ghz is able to run this game just fine, which is amazing considering most places tell you flat out if you don't have a dual core you cannot play the game. Granted, i've had to turn a few options down but it still looks great on my dinosaur cpu. I cannot wait until my new case comes and I can install this new motherboard/cpu I have sitting next to me.

    I'm about five hours into the game and I have a few comments. First off is any notions of DA:O being a "frat boy RPG" have been woefully blown out of proportion. This is a very serious game, with a very serious narrative. Secondly is combat could be a bit tighter, it feels a bit loose and its easy to get bogged down into a single character mind-set. Not having a "healer" character is really starting to bug me as I'm chugging potions like spring-water. (I think i just havent met her yet). That being said, its still tons of fun and very challenging. I've died four times and i'm playing on Normal.

    The Origin stories are not as long as I thought they would be, but they are still long enough to give you a glimpse into the past of your character. I like it, its short but it doesnt overstay its welcome - before you know it you're at the meat of the game.

    That's all for now.

    Oh, but one more thing:

    EA are 'teh devil'. I have heard of tales of their systems before, but this? Wow. They nearly caused me to lose all chance of playing this game with their botched registration system. Basically, i registered my game on the Social site.. but then was asked for registration a second time in game. When i provided my key the game crossed its arms and informed me "sorry, that key is in use by someone else." ...

    OF COURSE IT IS! I'M THE ONE WHO USED IT!
    Last edited by Monk; 11-04-2009 at 07:36.

  5. #5
    Relentless Bughunter Senior Member FactionHeir's Avatar
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    Default Re: Dragon Age: Origins gameplay and discussion thread.

    How did you get around it?

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