I was going to wait for reviews because I wasn't sure it would run on my older PC/newer graphics card, but I broke down at the last minute and got the fancy Steam version.

I just played through part of the intro/tutorial as an Elfin Mage. I don't think there are any spoilers here, it's just a first impression.

I picked a mage to start, because I'm curious to see if the game can handle getting a party through a dungeon door with the mage leader protected at the back of the room, which was a frustration in NWN2. And if not, I'll re-start as a Rogue.

The intro/tutorial is specific to my mage character, which really makes me want to go back eventually, and see what the intro for the other classes are like! So far, it's very nicely done as an intro and tutorial for the game controls. If you've played the Flash game, the interface will be familiar and just more in-depth. Movement, camera controls, and combat are easy to pick up (at least for my mage, dunno about the other classes). Combat seems a little quick and twitchy, but there is a pause on the spacebar so you can do it in semi turn-based mode.

My first concern was how smoothly it would run on my old PC (Athlon 64 3800+, 2 Gigs RAM, GeForce 8800 GTS). So far, using default settings at 1280x1024 it's running smooth as silk through the tutorial intro, but the real test will be when a full party is fighting a room full of mages and the spells are flying. I can ramp it up to full 1600x1200 res, but I'm not sure it will handle things when the party and combats get larger, but we'll see. So far, it's encouraging for those of us with lower-spec PC's. All the cut scenes so far are running without hiccups.

The opening 2D artwork and the music is very good. First exposure to the writing isn't bad. It's throwing a lot of made-up words around to explain the background story, and there is a codex/journal to help organize that information. What I've seen so far leans heavily on generic Tolkein/D&D tropes (Elves! Dwarves! Bad things from the Bad Place!), but it's not too cringe-inducing. Could be worse.

With just a brief dipping of toe into the game, the engine looks solid. And now it will depend on the writing of the story, and how they're handling the RPG elements.