
Originally Posted by
Zenicetus
I don't quite have a handle on how aggro works, but it doesn't seem to "lock" most enemies on the nearest target, or first person through the door. If I send a melee member of my party through a doorway first, then the rest of the group, a large group of enemy melee fighters will still swarm everyone about equally. Attacking an enemy that isn't attacking you (the character you're directly controlling) will make them turn and attack you, which is an interesting challenge for mage characters. There is an AI control to force your party members to protect the leader, but I haven't had enough combat yet with a group to get a feel for how well it's working.
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