Quote Originally Posted by frogbeastegg View Post
Lelianna's elvish lament at the camp fire after the forest quest was completely unexpected. Animation was dodgy but nice music and a good touch of atmosphere.

This game loves its binary, obvious good/evil choices no matter what it claims. Kick the orphan or give it all of your gold. Typical Bioware.

I completed the section in the mage tower today. Oh I hated it! Worst section of the game by far.
Spoiler Alert, click show to read: 
First the long trek through the bland tower, which I'd already explored and gotten bored of during my origin story. Then the fade section - a maze filled with repetitive combat against enemies my mage struggles to handle. Getting mobbed by groups of strong melee dudes without any party members at all sucks; I was dying at least once on most fights and ended up having to save obsessively in every single room. And it went on forever. And it ended in yet another binary save everyone/ill everyone choice. It was at this point that I realised such choices were grating on my nerves; I was expecting better and have seen better in many other games.

I got a load of permanent stat boosts out of it but I'd forego them all if it meant skipping that area on future playthroughs.
Mage Tower:
Spoiler Alert, click show to read: 
Is the definite low point of the game. As soon as i completed the last quest there I left and never looked back, i refuse to go back there. A companion quest will take you back there but it's just a quick search quest and is completed in 10-15 min. Not only is Mage Tower long, drawn out, and filled with stupid sections, it is tedious.

The only saving grace is Sloth. Seriously.