In RPG games like Baldurs Gate etc, I have always enjoyed being the bad guy, and I usually fill my parties with evil NPC's... It's simply way more fun.But in World of War you can be a really bad goodguy, I suggest the heavier weapons for that extra heheheeatthat splut MUHAHAHAHAHAHAHA diediedie. Bayonethehe *schlob*
But I have never been able to play the bad guy, there is never a good reason to be evil except for being evil. If they could add a little bit dualism, good actions having horrible consequences and a little but of evil being the proper option, knowing something in advance or something like would making evil more interesting.
Oh, and I actually accepted an offer to coach Brann in FM once... Now THAT is true evil!
Still maintain that crying on the pitch should warrant a 3 match ban
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