I don't see that working to be honest, because by the end of it the enemies would not have progressed to harder enemies... if they did so you would be proportionally FAR weaker and in all likelihood couldnot defeat them. I would much rather something where you remain fairly static whilst the enemies grow stronger and smarter. That way you are proportionally weaker than your enemies, however you can overcome this with skills that you have honed in getting to that point.
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