This is not an issue of EB but rather of the RTW engine in general. I find javelins to be way too underpowered.
Take akondistai, for example, they are little more than a nuisance (with javelins or without). I agree that javelins would be pretty ineffective when thrown frontally against troops carrying shields. However, they should be quite effective against shield-less/unarmored opponents. Nonetheless, a full unit of akondistai, at best, kills a couple (unarmored) slingers in a full frontal, close range volley. Also, if positioned directly behind a frontally engaged enemy phalanx unit, a full unit of akondistai, is able to get just a few kills before running out of javelins.
That's just BS IMHO... Please pardon my "French". These men were skilled with their javelins. Also, javelins had been a weapon of choice for hunting purposes for thousands of years. How many throwing chances do you think a hunter gets before the animal runs away?... So, no way, akondistai would miss 90% of their throws standing behind a phalanx at practically a point blank range... Such a volley would be devastating...
Anyway, any ideas how to mod this into the game?
Bookmarks