Results 1 to 9 of 9

Thread: difficulty

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Question difficulty

    what is the hardest difficulty level to play on?

  2. #2

    Default Re: difficulty

    What kind of question is that? Very Hard/Very Hard would be the logical answer.

  3. #3

    Exclamation Re: difficulty

    the reason i ask is that on roma surrectum the hardest level is h/vh because at vh/vh some things don't work for the mod and it is actually easier. i was wondering if there is any similar issue with europa barbarorum....

  4. #4
    Member Member Scipio Germanicus's Avatar
    Join Date
    Sep 2009
    Location
    The darkest depths of imagination
    Posts
    51

    Default Re: difficulty

    You can play on any difficulty, though the recommended is H/M I believe. Playing VH campaign will make the AI go berserk on you and it is nigh impossible to have peace with any neighboring factions. VH battle difficulty makes the AI's troops have much higher morale, armor, etc..., which means that levy troops can sometimes defeat troops much better than them. Very annoying. And of course, you could always play on easier difficulties than the recommended, which will make the game...well... easier. But AFAIK changing the difficulty doesn't mess with the game script.
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Dr. Stephen Hawking



    from WarpGhost

  5. #5

    Default Re: difficulty

    Quote Originally Posted by Scipio Germanicus View Post
    You can play on any difficulty, though the recommended is H/M I believe. Playing VH campaign will make the AI go berserk on you and it is nigh impossible to have peace with any neighboring factions. VH battle difficulty makes the AI's troops have much higher morale, armor, etc..., which means that levy troops can sometimes defeat troops much better than them. Very annoying. And of course, you could always play on easier difficulties than the recommended, which will make the game...well... easier. But AFAIK changing the difficulty doesn't mess with the game script.
    Recommended for EB: VH/M.
    If you have balls the size of Mt Olympus: VH/VH.
    EB Online Founder | Website
    Former Projects:
    - Vartan's EB Submod Compilation Pack

    - Asia ton Barbaron (Armenian linguistics)
    - EB:NOM (Armenian linguistics/history)
    - Dominion of the Sword (Armenian linguistics/history, videographer)

  6. #6

    Default Re: difficulty

    I would suggest picking the difficulty level that suits your preferred playing style.

    If you want constant battles against stack after stack of enemies, and blitzkreiging the map, pick VH campaign.

    If you want a basically quiet campaign with most turns being peacetime city-building, with occassional wars and battles in between, then pick M or H campaign. This is better for slow, more historical campaigns.

  7. #7
    Arrogant Ashigaru Moderator Ludens's Avatar
    Join Date
    Nov 2003
    Posts
    9,063
    Blog Entries
    1

    Lightbulb Re: difficulty

    Quote Originally Posted by Scipio Germanicus View Post
    VH battle difficulty makes the AI's troops have much higher morale, armor, etc..., which means that levy troops can sometimes defeat troops much better than them. Very annoying.
    Actually the A.I. gets attack and defence bonuses rather than armour and morale. This means that missile-oriented factions, particularly those with horse-archers, notice far less of the increase in battle difficulty.
    Looking for a good read? Visit the Library!

  8. #8
    Member Member Hax's Avatar
    Join Date
    May 2007
    Location
    The Netherlands
    Posts
    5,352

    Default Re: difficulty

    I always play M/M. I find it to be the most sensible.
    This space intentionally left blank.

  9. #9
    Member Member Scipio Germanicus's Avatar
    Join Date
    Sep 2009
    Location
    The darkest depths of imagination
    Posts
    51

    Default Re: difficulty

    Quote Originally Posted by Ludens View Post
    Actually the A.I. gets attack and defence bonuses rather than armour and morale. This means that missile-oriented factions, particularly those with horse-archers, notice far less of the increase in battle difficulty.
    Ah. Sorry. Guess I was mistaken. Thanks.
    I think computer viruses should count as life. I think it says something about human nature that the only form of life we have created so far is purely destructive. We've created life in our own image. - Dr. Stephen Hawking



    from WarpGhost

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO