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Thread: RPGs: The State of Play

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  1. #14

    Default Re: RPGs: The State of Play

    I haven't played much RPG after Baldurs Gate 2. I recently played through NWN and was quite impessed, but it lacks a lot of depth and is very dumbed down. I hated that fact that you can walk into a home and loot it in front of the owner and not even see your alignment affected or get chased off by the local law enforcement. I have NWN2 now as well but I haven't installed/played it yet as I'm trying to get hold of the two expansions first. Planescape Torment and Baldurs Gate 2 were just better designed, with more depth and better dialogue/plots etc than NWN IMHO. NWN had predictable, linear areas and obvious and often irritating puzzles.

    I could never get into Morrowind - for me the 'walking about' is too time consuming and after walking, walking, clicking through the nonsense dialogue and dancing around trying to stab a rat to death - and getting killed for my trouble, I gave up. It's based on the same engine as used in those Tom Clancy games as far as I can tell (?) and I was never a big fan of that anyway.

    So really, I'm probably in the "whinging old sods continually harking back to the old days" camp.

    Last edited by caravel; 12-10-2009 at 18:32.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

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