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  1. #1
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Default Re: Sign Up

    Yeah, we are. As CP said, "your tribe might send you, etc.". That alludes to the fact that your tribe can do things independently of the other tribes, to certain extent. It's still a confederation, though, and there will be a head, a "higher king" - Verrix - of that confederation (elected from the "lesser kings", the Vollorix... es?, of each tribe) who will have certain powers.

    All is shown in the rules, which you can find here. There's an "ideas and suggestions" thread if you wish to discuss them. CP should've had the rules there, but for some reason he didn't include it, the silly goose.

    Quote Originally Posted by Molinaargh
    The Celts did mostly inscribed stones and metal sculpting, as far as I can see. I think it would catch the "feel" of the game more than hellenistic art. Of course I won't be actually sculpting metal, just drawing it digitally. I'll be researching Celtic art now.
    That. Is. Awesome.

    You're more than welcome here, friend!

    Unrelated: if anyone wants to command infantry bodyguards, we can fix that for you; the only drawback is that you'll have to take an RGB for that.
    Last edited by The Celtic Viking; 01-19-2010 at 13:06.

  2. #2
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    RGB?!? recruitable general b? anyway, the noble cavalry rocks.

    but while thinking... is it possible to get a belgae noble cav bodygard?

    *edit* haha I've taken a look for the stats, that would be freakin' awesome. Count me in as the wanna be belgae Vollorix.
    Last edited by Hotseat_User; 01-19-2010 at 22:06.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  3. #3
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Recruitable General's Bodyguard.

    Yeah, we certainly could give you the Remi Mairepos as a bodyguard unit. We won't, though. We're... oppressively evil that way.

  4. #4

    Default Re: Sign Up

    By the way: will a tribal army be made only of units which the tribes "capital" (read settlement) can recruit or any units which they can finance?
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  5. #5

    Default Re: Sign Up

    Quote Originally Posted by The Celtic Viking View Post
    All is shown in the rules, which you can find here. There's an "ideas and suggestions" thread if you wish to discuss them. CP should've had the rules there, but for some reason he didn't include it, the silly goose.
    I just realized that you guys have been trying to get this to work for months now, and that you aren't even using 1.2 ...
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  6. #6
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    TCV - you all are evil, but I wouldn't agree with it too

    is the "wolftribe" FM, don't remember the right tribename, availeble?

    *edit* oh is the thought from HunG, to start 10-20years later the last thought? 'cause then I'd like to take a younger guy from that tribe.
    Last edited by Hotseat_User; 01-20-2010 at 11:04.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  7. #7
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Quote Originally Posted by Hotseat_User View Post
    is the "wolftribe" FM, don't remember the right tribename, availeble?
    Not from the beginning. As we have figured, we'll start with the normal starting settlements and use the tribes associated with them, which would be Arverni (Gergovia), Sequani (Vesontio) and Allobroges (Viennos).

    Since we're just 10 people, this would mean 3 for two tribes and 4 for one. I don't think we can have more tribes than that.

    Quote Originally Posted by Hotseat_User View Post
    *edit* oh is the thought from HunG, to start 10-20years later the last thought? 'cause then I'd like to take a younger guy from that tribe.
    Well, if enough people want that, sure. We'd lose the war against the Aedui, though.

    Quote Originally Posted by HunGeneral View Post
    By the way: will a tribal army be made only of units which the tribes "capital" (read settlement) can recruit or any units which they can finance?
    They can be made from any of the settlements that a tribe controls, but the tribe must be able to finance it on its own.

    Quote Originally Posted by /Bean\ View Post
    Yeah, that's what I thought we were doing. I was asking whether my tribe would be able to start in Mediolanium.
    Not in the post I responded to, which is the one right above mine.
    Last edited by The Celtic Viking; 01-20-2010 at 17:01.

  8. #8
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Quote Originally Posted by The Celtic Viking View Post
    Not from the beginning. As we have figured, we'll start with the normal starting settlements and use the tribes associated with them, which would be Arverni (Gergovia), Sequani (Vesontio) and Allobroges (Viennos).

    mhh if I remember correctly, the starting FL has adopted one guy - or through marriage - I mean him, isn't he is from one of these tribes? Anyway I'm looking foward to this
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  9. #9
    Involuntary Gaesatae Member The Celtic Viking's Avatar
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    Quote Originally Posted by Hotseat_User View Post
    mhh if I remember correctly, the starting FL has adopted one guy - or through marriage - I mean him, isn't he is from one of these tribes? Anyway I'm looking foward to this
    If there is a guy like that in the game for the Arverni, which I have no memory of, then he'll be available for you to play as, but still in Arverni/Allobroges/Sequani's service. You sure you're not thinking of a different faction, though, perhaps the Aedui?

  10. #10
    (>^_^;)> move it! Member Hotseat_User's Avatar
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    Quote Originally Posted by The Celtic Viking View Post
    If there is a guy like that in the game for the Arverni, which I have no memory of, then he'll be available for you to play as, but still in Arverni/Allobroges/Sequani's service. You sure you're not thinking of a different faction, though, perhaps the Aedui?
    no, I'm shure, he is an Averni starting FM, I think the Allobroges one. But I'll look it up. sec.

    *edit* oh and yes, I meant Belenos oi Lugos, member of the Osi, a tribe from the Volcae - Wolve/Raiders. He seems to be adopted by the starting FL. But I could also be just one cousin or so of this guy. If you - who get this started - want to keep those four starting FM's. I would just love to be member of one of the Volcae tribes. But correctly remembered, one need Tylis/Nicaia/Ankyra for the other one's. There was an Aedui guide which explained, which town is needed for the seperate celtic tribes - but a search didn't help me to find it -_-; someone else can recall that?
    Last edited by Hotseat_User; 01-20-2010 at 23:49.
    orationes tuas ego laudare soleo, imitari neque possim, si velim, nec velim fortasse, si possim. [M. T. C.]

  11. #11
    Unoffical PBM recruiter person Member /Bean\'s Avatar
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    Default Re: Sign Up

    Quote Originally Posted by The Celtic Viking View Post
    Yeah, we are. As CP said, "your tribe might send you, etc.". That alludes to the fact that your tribe can do things independently of the other tribes, to certain extent. It's still a confederation, though, and there will be a head, a "higher king" - Verrix - of that confederation (elected from the "lesser kings", the Vollorix... es?, of each tribe) who will have certain powers.

    All is shown in the rules, which you can find here. There's an "ideas and suggestions" thread if you wish to discuss them. CP should've had the rules there, but for some reason he didn't include it, the silly goose.
    Yeah, that's what I thought we were doing. I was asking whether my tribe would be able to start in Mediolanium.
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