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Thread: Making changes to the Makedonian roster and some other things

  1. #1
    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Making changes to the Makedonian roster and some other things

    Hi everyone!

    I’ve been planning to make some changes to the unit roster of Makedonia during my campaign with them.
    I want to add Thorakitai Agematos Basilkou, Hellenekoi Kataphraktoi, Baktrioi Hippotoxotai.
    I also want be able to recruit these units in Pella and Alexandreia, plus I want to add recruitment of Elephantes Indikoi to Pella.
    I’m really not that very experienced with modding EB or even RTW so I would really need some in depth help on this one.

    As far as I know the Hellenic Cataphract and TAB is linked to the Cataphract Reform for AS, would this make things harder or easier? And the Reforms have already been triggered.

    And when one adds recruitment possibilities of a unit to a specific region, does that have to do with the letter combinations at the end of the entries in the EDB?

    Then there's one thing I've forgotten, how does one enable the building of Type II government everywhere?

    And finally I have something slightly simpler to ask: How would one translate "The Indohellenic Kingdom" and "The Kingdom of Meroe" to Koine Greek?

    Thank you.


    note: This is the right place to ask these questions right?
    Last edited by Arthur, king of the Britons; 02-16-2010 at 13:18.


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  2. #2

    Default Re: Making changes to the Makedonian roster and some other things

    https://forums.totalwar.org/vb/showt...erent-factions

    This thread provides all information needed for adding new units to the faction roster.
    Read my AAR:
    The Ferghana Chronicles

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    -count: a lot from Arthur, king of the Britons for some modding help.

  3. #3
    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by podoh View Post
    https://forums.totalwar.org/vb/showt...erent-factions

    This thread provides all information needed for adding new units to the faction roster.
    Sorry but I need more specific info than that, as I said I'm really a noob when it comes to modding.
    Thanks for posting anyway.


    edit: Thank you Podoh
    Last edited by Arthur, king of the Britons; 02-14-2010 at 23:21.


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  4. #4

    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by Arthur, king of the Britons View Post
    Sorry but I need more specific info than that, as I said I'm really a noob when it comes to modding.
    Thanks for posting anyway.
    I know you're just kidding =) Read post #6 by Centurio on the link that podoh provided. Thanks to podoh for link!
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    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by vartan View Post
    I know you're just kidding =) Read post #6 by Centurio on the link that podoh provided. Thanks to podoh for link!
    For some reason I must have missed that . Very well, Podoh I grant thee 10 ballons
    Anyone know anything about the names though? And would the CAT reforms make this process harder or not?
    And the recruitment possibilties for specific regions? And how enable placement of Gov II eveywhere?
    Last edited by Arthur, king of the Britons; 02-15-2010 at 16:51.


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  6. #6

    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by Arthur, king of the Britons View Post
    For some reason I must have missed that . Very well, Podoh I grant thee 10 ballons
    Missed one.
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    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by vartan View Post
    Missed one.
    Oops


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  8. #8

    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by Arthur, king of the Britons View Post
    As far as I know the Hellenic Cataphract and TAB is linked to the Cataphract Reform for AS, would this make things harder or easier? And the Reforms have already been triggered.

    And when one adds recruitment possibilities of a unit to a specific region, does that have to do with the letter combinations at the end of the entries in the EDB?

    Then there's one thing I've forgotten, how does one enable the building of Type II government everywhere?
    I don't think it matters if the Seleucids had their cataphract reforms already; if you make the TAB's and the HellCat recruitable from the start of the game, you shuld be able to access them without reforms.

    The hidden recourses in the EDB indeed signify the region; if you want to know what region uses what combination, look in the file EB/Data/world/maps/base/descr_regions.txt

    To make typeII gov available everywhere look for this line in your EDB:

    Code:
    gov2 requires factions { britons, dacia, gauls, germans, scythia, spain, egypt, saba, carthage, romans_scipii, numidia, romans_brutii, romans_julii, greek_cities, macedon, thrace, seleucid, } and building_present_min_level hinterland_precursor expansion and not hidden_resource not_here
    and change it into:

    Code:
    gov2 requires factions { britons, dacia, gauls, germans, scythia, spain, egypt, saba, carthage, romans_scipii, numidia, romans_brutii, romans_julii, greek_cities, macedon, thrace, seleucid, } and building_present hinterland_precursor and not hidden_resource not_here
    You can do the same with typeI-govs if you want.



    Oh, and thanks for the balloons, but you might want to distribute some of them to the repliers in the other thread. I couldn't have explained it that well myself.
    Last edited by podoh; 02-15-2010 at 16:42. Reason: spelling and grammar
    Read my AAR:
    The Ferghana Chronicles

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    -count: a lot from Arthur, king of the Britons for some modding help.

  9. #9
    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by podoh View Post
    I don't think it matters if the Seleucids had their cataphract reforms already; if you make the TAB's and the HellCat recruitable from the start of the game, you shuld be able to access them without reforms.

    The hidden recourses in the EDB indeed signify the region; if you want to know what region uses what combination, look in the file EB/Data/world/maps/base/descr_regions.txt

    To make typeII gov available everywhere look for this line in your EDB:

    Code:
    gov2 requires factions { britons, dacia, gauls, germans, scythia, spain, egypt, saba, carthage, romans_scipii, numidia, romans_brutii, romans_julii, greek_cities, macedon, thrace, seleucid, } and building_present_min_level hinterland_precursor expansion and not hidden_resource not_here
    and change it into:

    Code:
    gov2 requires factions { britons, dacia, gauls, germans, scythia, spain, egypt, saba, carthage, romans_scipii, numidia, romans_brutii, romans_julii, greek_cities, macedon, thrace, seleucid, } and building_present hinterland_precursor and not hidden_resource not_here
    Thanks Podoh this is extremely helpful!

    Oh, and thanks for the balloons, bur you might want to distribute some of them to the repliers in the other thread, because I couldn't have explained that well that myself. :smiley
    As you wish, Vartan you can have a ballon for directing me to the specific post.

    note: should I ask for the faction names in the main EB forum instead, because it probably belongs more there than here?
    Last edited by Arthur, king of the Britons; 02-15-2010 at 17:18.


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    Marble bust of Arthouros the Divider, first man to pass a Koinon Law since the foundation of the Alliance.


  10. #10

    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by Arthur, king of the Britons View Post
    As you wish, Vartan you can have 4 ballons for directing me to the specific post.
    You might want to watch out giving away to much balloons. It might cause some kind of inflation.

    As for translation help most people indeed tend to use the main forum.
    Read my AAR:
    The Ferghana Chronicles

    (please?)



    -count: a lot from Arthur, king of the Britons for some modding help.

  11. #11
    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by podoh View Post
    You might want to watch out giving away to much balloons. It might cause some kind of inflation.
    Hehe I'll keep that in mind.

    As for translation help most people indeed tend to use the main forum.
    Okay, thanks for the quick answer.


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  12. #12

    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by Arthur, king of the Britons View Post
    As you wish, Vartan you can have a ballon for directing me to the specific post.
    Man, one to a person is plenty. If you keep this up the value of balloons will fall drastically. Thanks though.
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  13. #13
    Sovereign of all England! Member Donkey Kong Champion Arthur, king of the Britons's Avatar
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    Default Re: Making changes to the Makedonian roster and some other things

    Quote Originally Posted by vartan View Post
    Man, one to a person is plenty. If you keep this up the value of balloons will fall drastically. Thanks though.
    I'll be more careful with handing out ballons from here on.
    Like Spiderman said: "With great power comes great responsibility"


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