
Originally Posted by
Arthur, king of the Britons
As far as I know the Hellenic Cataphract and TAB is linked to the Cataphract Reform for AS, would this make things harder or easier? And the Reforms have already been triggered.
And when one adds recruitment possibilities of a unit to a specific region, does that have to do with the letter combinations at the end of the entries in the EDB?
Then there's one thing I've forgotten, how does one enable the building of Type II government everywhere?
I don't think it matters if the Seleucids had their cataphract reforms already; if you make the TAB's and the HellCat recruitable from the start of the game, you shuld be able to access them without reforms.
The hidden recourses in the EDB indeed signify the region; if you want to know what region uses what combination, look in the file EB/Data/world/maps/base/descr_regions.txt
To make typeII gov available everywhere look for this line in your EDB:
Code:
gov2 requires factions { britons, dacia, gauls, germans, scythia, spain, egypt, saba, carthage, romans_scipii, numidia, romans_brutii, romans_julii, greek_cities, macedon, thrace, seleucid, } and building_present_min_level hinterland_precursor expansion and not hidden_resource not_here
and change it into:
Code:
gov2 requires factions { britons, dacia, gauls, germans, scythia, spain, egypt, saba, carthage, romans_scipii, numidia, romans_brutii, romans_julii, greek_cities, macedon, thrace, seleucid, } and building_present hinterland_precursor and not hidden_resource not_here
You can do the same with typeI-govs if you want.
Oh, and thanks for the balloons, but you might want to distribute some of them to the repliers in the other thread. I couldn't have explained it that well myself.
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