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  1. #1
    Member Member seienchin's Avatar
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    Default Re: Map shroud?

    No. I doubt that antic people really knew where other countries were. Look at the greek understanding of the world an the earliest map we have. Impossible for someone to have an overview like in Total war^^. The system is incredible unrealistic so I wouldnt bother trying to improve it unless it is for gameplay reasons.

  2. #2
    Speaker of Truth Senior Member Moros's Avatar
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    Default Re: Map shroud?

    They might have had difficulties representing the such large scale maps. However they knew enough to get there didn't they? The accuracy of the map of ptolemy isn't that far off especially most of the regions featured in our map. The biggest problem with it relative size comparisons of regions, bays, landmasses,... And it only looks more inaccurate because the maps we tend to use the most don't give an accurate image on relative sizes either.

  3. #3

    Default Re: Map shroud?

    True, an accurate representation of an area isn't necessary for many purposes (including travelling). Knowing where roads or rivers lead to, having at least some villagers (or banditing allies) to talk to,... could just as well bring an army to it's destiny. And then there is of course trade (think about the amber route, or depictions on ceramics found in Belgium that very strongly resembled Greek ceramic patterns). Trade may not imply direct contact (as massed migrations suggest), but at least it offers those who buy the end-goods the (possibly severly disformed) stories of the merchants or other intermediataries.
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  4. #4
    Wannabe Member The General's Avatar
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    Default Re: Map shroud?

    Quote Originally Posted by seienchin View Post
    No. I doubt that antic people really knew where other countries were. Look at the greek understanding of the world an the earliest map we have. Impossible for someone to have an overview like in Total war^^. The system is incredible unrealistic so I wouldnt bother trying to improve it unless it is for gameplay reasons.
    Funny, I always thought the ancients had relatively good maps of their surroundings.

    The world according to Hekatæus, 500 BCE:
    Spoiler Alert, click show to read: 


    The world according to Herodotus, 440 BCE:
    Spoiler Alert, click show to read: 


    Reconstruction of the Orbis Terrarum, 20CE:
    Spoiler Alert, click show to read: 


    Reconstruction of the world map according to Dionysius, 124CE:
    Spoiler Alert, click show to read: 


    Ptolemy's world map, 2nd century CE (after EB time period, but not that much tbh):
    Spoiler Alert, click show to read: 




    Of course, tribal societies would probably have a lesser understanding of the geography of the world, but for example, it wouldn't be too much of a stretch for a Gallic tribe to roughly know the general landscape in Gaul, the location of the Pyrenées, the South(-East)ern portions of Britain, the Alps and Northern Italy and even possibly southern Germany (the "Hallstatt" region). They were ardent traders after all, and the Helvetii for example planned to migrate from the Swiss plateau across Gaul to the Atlantic coast.

    I don't think the unlifted fog of war translates as comprehensive knowledge about the location of every little stream, rock or cops of woods in that particular area/province, but rather a general knowledge or familiarity with the landscape. Thus, I don't think it would be unrealistic for nations and tribes to have knowledge about "their" lands, the lands surrounding theirs (especially if not divided by, say, a mountain range or some other natural barrier) and the lands of their traditional allies, foes and trade partners. For me, the need for exploration would create immersion in the gameplay, as opposed to the current state where all nations have discovered all there is to know about the geography of the world.
    Last edited by The General; 04-12-2010 at 19:55. Reason: Spoilerage
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  5. #5
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Map shroud?

    Quote Originally Posted by The General View Post
    Funny, I always thought the ancients had relatively good maps of their surroundings.

    The world according to Hekatæus, 500 BCE:
    Spoiler Alert, click show to read: 


    The world according to Herodotus, 440 BCE:
    Spoiler Alert, click show to read: 


    Reconstruction of the Orbis Terrarum, 20CE:
    Spoiler Alert, click show to read: 


    Reconstruction of the world map according to Dionysius, 124CE:
    Spoiler Alert, click show to read: 


    Ptolemy's world map, 2nd century CE (after EB time period, but not that much tbh):
    Spoiler Alert, click show to read: 




    Of course, tribal societies would probably have a lesser understanding of the geography of the world, but for example, it wouldn't be too much of a stretch for a Gallic tribe to roughly know the general landscape in Gaul, the location of the Pyrenées, the South(-East)ern portions of Britain, the Alps and Northern Italy and even possibly southern Germany (the "Hallstatt" region). They were ardent traders after all, and the Helvetii for example planned to migrate from the Swiss plateau across Gaul to the Atlantic coast.

    I don't think the unlifted fog of war translates as comprehensive knowledge about the location of every little stream, rock or cops of woods in that particular area/province, but rather a general knowledge or familiarity with the landscape. Thus, I don't think it would be unrealistic for nations and tribes to have knowledge about "their" lands, the lands surrounding theirs (especially if not divided by, say, a mountain range or some other natural barrier) and the lands of their traditional allies, foes and trade partners. For me, the need for exploration would create immersion in the gameplay, as opposed to the current state where all nations have discovered all there is to know about the geography of the world.
    Very true, but please spoil the images, they're quite big

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    Last edited by jirisys; 04-12-2010 at 02:08.
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  6. #6
    mostly harmless Member B-Wing's Avatar
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    Default Re: Map shroud?

    Quote Originally Posted by jirisys View Post
    Very true, but please spoil the images, they're quite big
    Funny thing to say after quoting the entire thread, images and all.

  7. #7

    Default Re: Map shroud?

    Quote Originally Posted by B_Ray View Post
    Funny thing to say after quoting the entire thread, images and all.
    Seconded. The images are simply hotlinked as far as I can tell, and spoiling them unfortunately doesn't do any good, except for collapsing the individual post. The images still load in the background, and not only when you click on the spoiler.
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  8. #8
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: Map shroud?

    Quote Originally Posted by vartan View Post
    Seconded. The images are simply hotlinked as far as I can tell, and spoiling them unfortunately doesn't do any good, except for collapsing the individual post. The images still load in the background, and not only when you click on the spoiler.
    Yes but you don't get the hateful pushing up of the page if you spoil them, it's not the loading as much the problem, i hate that

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    Spoiler Alert, click show to read: 
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  9. #9
    Wannabe Member The General's Avatar
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    Default Re: Map shroud?

    Eep, my bad, fixed now.
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