Quote Originally Posted by kdrakak View Post
post 18: Either way, the cataphract charges using the lance (just look at the animation + were you really expecting a "charge" with a mace?). Now, in either case, the charge value should be one and the same, because in both cases the lance is used in the charge.
post 20:That is, when you alt-charge, the cata is using it's MACE in the charge, and we can't see that. And because it is "charging with its mace", the charge value is different (about half) than primary charge.

To me the above two are different. Maybe there is something I am missing.
If I think weight, i will reach the conclusion that the heavier unit (given enough space to build up the charge) will make a better charge. That is why modern armour or wall piercing ammo uses heavier heads than conventional ammo. I take it that the noble cataphract is heavier than the armored horse-archer, even just a little bit, so should have a better charge value, in my opinion.

Also my point during this whole thread is that if the armored horse-archer has an armour piercing attack, it should be stated in the unit card (in game).
And finally: Cool page the EB units list!! Where does all the data come from? And I am referring to stuff like lethality and mass? Does anyone know?
See below.

And you can take up the higher charge for the Armoured HA with the EB Team. None of these are prime time issues. The only big problem here is the lack of an explanation for the two varying charge values, for which I offered an explanation that I believe is satisfactory. Forget the animation. The game doesn't work based on animations. It works based on stats. This is RTW, not M2TW. Answer is simple: charge primary, attack secondary once charge dies down.
Quote Originally Posted by Mediolanicus View Post
export_descr_units (EDU). The RTW enigne does not give all the info on the unit card.
Precisely.