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Thread: Help needed with Hayasdan Orontid Reforms

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    ΤΑΞΙΑΡΧΟΣ Member kdrakak's Avatar
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    Default Re: Help needed with Hayasdan Orontid Reforms

    Quote Originally Posted by Mediolanicus View Post
    Always charge with your Kontos.

    The Mace can be used in melee, especially with other (armoured) horsemen.

    I don't quite follow you with the non-effective against armour attack... They are effective, except against armour... You sure you didn't imagine the "non-", because I only remember "effective against armour" units...
    I was just wandering if both attacks are effective against armour Mediolanicus. If only one of them was, then the other would have to not be. My imagination is fine and at its proper place.

    Quote Originally Posted by vartan View Post
    Except there's a slight problem that CA never foresaw and that EB Team could have easily fixed. And I've brought this up so many times without any definitive response. For instance, Armenian Noble Cataphracts have a primary lance attack of 5 and a secondary mace attack of 10. What CA made a mistake on is implementing a primary and secondary charge, instead of one single charge value. That is, although attack charges and alt+attack charges both use the primary weapon (namely, the lance), the EB Team chose to give the primary charge 37 and the secondary 18. As you can see, this is unnecessary. We can't really blame CA, as it isn't too difficult to write down '37' for both primary and secondary charge values. It effectively acts as if there was only one single charge value. The downside of this mistake is that us players must attack charge and then when the charge has died down, alt+attack to engage in melee. It's just a nuisance especially in MP because it adds unnecessary component to the micromanagement aspect of the game.
    Well you have to admit that a charge with a spear is more effective than a charge with a mace (in actual combat) so it makes sense to downgrade it in game mechanics (18 instead of 37). And then a mace is more effective than a spear when close to the enemy. So micro is more troublesome but make for a closer representation of what might have actually happened in real combat. In my oppinion it had better been listed in the unit card so players could get a better idea of what's going on inside the engine. And btw how does one come across all the info you mention about secondary charge strenght, secondary attack strength, primary attack speed, secondary attack speed and so on?
    Last edited by Ludens; 05-07-2010 at 09:27. Reason: merged posts
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