Quote Originally Posted by vartan View Post
No no no. Do not derail the issue at hand please. At least give the community that much, we all deserve it kdrakak. It's an engine thing. Don't be lazy, just go ahead and Alt+right click. That is not the issue.

Here's the problem and what my assumption is. My assumption is that we must forget the animations for a second. That is, when you alt-charge, the cata is using it's MACE in the charge, and we can't see that. And because it is "charging with its mace", the charge value is different (about half) than primary charge. If this is why the team placed differing charge values, then I agree, it's fine. ALL it means is that the player needs to primary charge (right-click), and when the charge dies down, simply alt-attack to switch to secondary (mace, sword, etc). This may as well be the case.
I am not trying to derail at all. I am just trying to find out what the engine's mechanics are. And in the process i make the assumption that they were fashioned in a way that makes sense. And this does not seem to be too much. If there are multiple attack values, multiple attack speed values and multiple charge values it should be public knowlegde for the people playing the game. And on a second note why should the Amrenian Armoured Horse-archers' charge with the spear not be effective against armour while the same performed by noble cataphracts be effective against armour? To me, that implies that the effective against armour part probably refers to the mace attack. And lastly charge value (primary I guess) for the former is greater than that of the latter (44 and 37 respectively if I remember correctly). Again I am not derailing. I am not out to make an impression. I am just hoping to get some informed answers from people who might know these things better than I do.

p.s. Vartan it seems to me that you have changed your views in the last two posts. Can you clarify what you believe to be the case on the issue?