Well, after all these years, we saw almost anything now. Shogun, Rome, MTW, NTW…
It turned into second parts with MTW2 and S2.
I personal cant imagine a WW2 or WW1 TW game, I was pretty much disappointed from NTW already. The playstyle and the tactical momentum was pretty much limited and very static.
The most and deepest tactical momentum and gameplay can be achieved with a "phantasy TW", with mages, trolls, wizzards….
It would be a first timer with different range attacks, strong melee, cav… anything you need for a game with lots of potential.
Apart from this, the major problems has to be solved, no matter what game it is.
Many things work nice within the SP, but create lots of trouble in MP.
CA tried to give MP a huge impact and if you follow the user playing it, they have failed badly. I doubt they are happy with those numbers.
A learning-curve for units, which are only based on much time, is pointless. To turn this game into a "mmo" didnt work and this was obvious.
Online Gaming has same simple basic rules and I have lots of trouble to understand, why CA continue to fail to adjust that.
1. Quick games
2. easy to enter as newcomer
3. a good learning curve
4. no advance for Oldtimer
4.1. the same chance for everyone
That I can bring units to lvl 9 or whatever and than have skills which make a massive impact, is the most stupid thing they ever could bring.
Its fun for the guy who got it, but its a huge disappointment for everyone who is new or didnt got that.
There were "old style games", ladder games, free games…. There was a clanwar… wow, we always did want that, but the basic idea was a disaster, you could have a winratio of 95%, but you never could beat a clan with 500 member,
who just won 20% but ofc got a lot more wins… Whats the point? Where is the challange? All the good clans didnt take part….
The ladder was also a joke! The old ladder in TW in 2000 was great, not perfect, but extremely good. You didnt hat to play just masses on games, the score was determined on your opponents and the winratio.
In S2 all you did need was new player, who give you a quick win. Other "good ranked player/teams" did dodge us fulltime, since they feared to lose…
I could continue, but actual I ask myself: What the hell those guys who create these parts of the game are thinking? This are simple things, you can easy see before the game is published!
Now my bet, the next game will be some "*****2" game, something we had already and now get a fresh look.
CA better accept the fact, that they are not able to bring a good MP part of the game anymore and just stop they effort and save the recourses.
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