Diadochi: Total War
Diadochi: Total War
Might as well just make Rome 2 Total War and have it start 30-50 years earlier. -M
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Im still waiting for 1.World war Total war or maybe 2nd. But I guess Computers dont have enough power for simulating a modern war.
from Megas Methuselah, for some information on Greek colonies in Iberia.
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So what? I dont get the message of your post, but maybe it has none...
@Winsingto
The Series is called Total war, so havin a WWII Scenario would be a good match to the title. ;)
Off course the engine would have to change a little bit, but not more than from Medivial to rome.
You've been on the Guild longer than I have, you should know the point, unless you haven't followed the World War Total War posts over the months/years. It always starts with some intriguing and exciting proposal, and ends with people recalling all the vast and various amounts of factors that would have to come into play for the game to truly be a "total war" representation. I think it's mentioned in the ends that the computer "can't" or "never has" done such a thing. I don't know. Ask the veterans.
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- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
almost every attempt to create WW total war ends up in failure... except two, which have rather realistic results, but still got ahistoric in battle
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I'm not just being a downer here, I really don't think the engine fits it. How would tanks be represented? Would there be multiple tanks in a unit that had to move together wherever they went? This is not an era of formation warfare, it's all about spreading out, taking cover, and other factors that don't work well with an unit of 150 men in it. If they tone it down to squads of 5-6 men, then they're just mimicking CoH or Men of War and the whole point of TW is the epic scale of it. How would aircraft be simulated on the campaign map? I can see them being off-map abilities you can use during battle, but what would determine whether or not you would have them available? Would you have to attach aircraft to armies on the campaign map (doesn't really make sense considering they aren't based right next to the army necessarily)? If so, would those planes be destroyed when that army gets destroyed (again doesn't really make sense)? I have a lot more of these questions as well...
In my opinion, there are just too many questions like this that I don't think there are satisfactory answers to. You really should check out Men of War if you want realistic WWII tactical combat. I haven't even addressed WWI Total War here because I think it would be utterly boring. Every battle would be exactly the same, and the borders on the campaign map would never move.
Last edited by WinsingtonIII; 06-08-2010 at 21:20.
from Megas Methuselah, for some information on Greek colonies in Iberia.
Also, the average range of a WWII era rifle, let alone machine guns, tank cannons, and etc, was just a little longer than ancient or medieval composite bows, trebuchets, etc. A WWII Tiger tank could fire well across multiple Total War battlemaps lined up one against the other.
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