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  1. #1
    Member Member WinsingtonIII's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by seienchin View Post
    @Winsingto
    The Series is called Total war, so havin a WWII Scenario would be a good match to the title. ;)
    Off course the engine would have to change a little bit, but not more than from Medivial to rome.
    I'm not just being a downer here, I really don't think the engine fits it. How would tanks be represented? Would there be multiple tanks in a unit that had to move together wherever they went? This is not an era of formation warfare, it's all about spreading out, taking cover, and other factors that don't work well with an unit of 150 men in it. If they tone it down to squads of 5-6 men, then they're just mimicking CoH or Men of War and the whole point of TW is the epic scale of it. How would aircraft be simulated on the campaign map? I can see them being off-map abilities you can use during battle, but what would determine whether or not you would have them available? Would you have to attach aircraft to armies on the campaign map (doesn't really make sense considering they aren't based right next to the army necessarily)? If so, would those planes be destroyed when that army gets destroyed (again doesn't really make sense)? I have a lot more of these questions as well...

    In my opinion, there are just too many questions like this that I don't think there are satisfactory answers to. You really should check out Men of War if you want realistic WWII tactical combat. I haven't even addressed WWI Total War here because I think it would be utterly boring. Every battle would be exactly the same, and the borders on the campaign map would never move.
    Last edited by WinsingtonIII; 06-08-2010 at 21:20.
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  2. #2

    Default Re: The next game in the total war series?

    Quote Originally Posted by WinsingtonIII View Post
    I'm not just being a downer here, I really don't think the engine fits it. How would tanks be represented? Would there be multiple tanks in a unit that had to move together wherever they went? This is not an era of formation warfare, it's all about spreading out, taking cover, and other factors that don't work well with an unit of 150 men in it. If they tone it down to squads of 5-6 men, then they're just mimicking CoH or Men of War and the whole point of TW is the epic scale of it. How would aircraft be simulated on the campaign map? I can see them being off-map abilities you can use during battle, but what would determine whether or not you would have them available? Would you have to attach aircraft to armies on the campaign map (doesn't really make sense considering they aren't based right next to the army necessarily)? If so, would those planes be destroyed when that army gets destroyed (again doesn't really make sense)? I have a lot more of these questions as well...

    In my opinion, there are just too many questions like this that I don't think there are satisfactory answers to. You really should check out Men of War if you want realistic WWII tactical combat. I haven't even addressed WWI Total War here because I think it would be utterly boring. Every battle would be exactly the same, and the borders on the campaign map would never move.
    Also, the average range of a WWII era rifle, let alone machine guns, tank cannons, and etc, was just a little longer than ancient or medieval composite bows, trebuchets, etc. A WWII Tiger tank could fire well across multiple Total War battlemaps lined up one against the other.
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  3. #3

    Default Re: The next game in the total war series?

    As you can see clearly, the rehashing has simply begun.
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  4. #4
    Member Member seienchin's Avatar
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    Default Re: The next game in the total war series?

    Quote Originally Posted by mlc82 View Post
    Also, the average range of a WWII era rifle, let alone machine guns, tank cannons, and etc, was just a little longer than ancient or medieval composite bows, trebuchets, etc. A WWII Tiger tank could fire well across multiple Total War battlemaps lined up one against the other.
    Even a Tiger II couldnt destroy other tanks at ranges more than 4 kilometers and off course, given terain and circumstances this is only theoretical, the range it usually fought was way shorter.
    Anyway, if there will be a World war Game with a total war like engine it would have to have huge battlefields and units etc. and they would have to have AI by themselves so that is why I said no computer today could handle it, but look at games like Sins of a solar empire. Huge fleet with hundreds of vessels and even older pcs can zoom in smoothly.
    With that kind of Huge scale, zoom function and Ai it would be at least possible and I guess fun to play.
    Still I dont think it will ever happen^^

  5. #5

    Default Re: The next game in the total war series?

    Never say never.
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  6. #6
    Member Member GenosseGeneral's Avatar
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    Default Re: The next game in the total war series?

    hopefully STW 2 wont be again a steam-only game. that was why i boycotted ETW, started looling for some mods for the "old" ones (rome&MTW2) and found EB.

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