I'd like to see a fairer distribution of boni amung Temples and the like. In EB1 you've always got those not working morale/layality boni and the pitifull tax bonus limiting your choice of temples. Or (as I think the EB team planned it) rewrite the building tree to some extent. I know that M2TW has other boni but I'd just like a bit more focus on this(the balancing not temples as such) than in EB1.
question: will there be as much "health" buildings in EB2 as in EB1 or more like in M2TW?
apart from that I don'T know much to improve :)
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