Yeah, too bad, we cant have alternate victory condition. I personally think the pontos could choose to become hellenistic empire that rule the black sea region, or reforge the old persian empire, oh wait the kalmar union thingies made those as possibility (pontos, hayasdan, or pahlava could turn themself into the old persian empire when they capture several certain city, but that will need one faction slot)
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
Does anyone even play EB to get the Victory conditions? I think there are 2 kinds of EB players:
1) The ones who are playing historicaly and roleplay a lot, don't blitz the enemy etc... (like me)
2) The ones that blitz right from the start, and don't stop once they reach the victory conditions
Europa Barbarorum Secretary
Well I like the victory conditions, especially when playing a faction I dont know so much of. This gives me a hint where I should expand.
On a related topic, I wonder why the Hay are always exapnding into the steppe instead of into the Caucasus and further south. And maybe more than just the seleucids should get the entire Alex empire as a VC.
"A wise man once said: Never buy a game full price!"
- Another wise man
It seems like all factions tend to expand north if they can... Rome, Sweboz, Parthia,... (casse :D )... Dunno why... Of course Carthage who could use to go north prefers to invade the sahara :S
Europa Barbarorum Secretary
Um, in my campaigns, the Swêboz typically invade Gaul (and never take Ascaucalis, for whatever reason), whereas the Carthies usually proceed to screw the Lusotannan or Romani, much to my ire. Sometimes, they even invade Egypt (which I find hilarious, because I dislike the Ptolies even more). I'm looking forward to a less two-dimensional AI in EB II, as well as better auto-balanced units (especially phalanxes).
Last edited by athanaric; 05-29-2010 at 17:31.
Swêboz guide for EB 1.2
Tips and Tricks for New Players
from Hannibal Khan the Great, Brennus, Tellos Athenaios, and Winsington III.
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
yupz, EB map is highly detailed in geographical terms... too bad, the AI couldn't understood this. Made the Gaul area with less forest, clear vision to next city, and less invisibility. Made the Hay/Sauro border got realy high mountain (but still passable), and made the dessert got high barrier will guide that factions AI in particular... but it will made the map look too artificial, and notgeographically accurate...
My Projects : * Near East Total War * Nusantara Total War * Assyria Total War *
* Watch the mind-blowing game : My Little Ponies : The Mafia Game!!! *
Also known as SPIKE in TWC
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