Totally agree. Every "new generation" of the games I used to love has sucked. The Total War series, Call of Duty, Battlefield, Medal of Honor. Everything.
The primary reason is the ongoing quest for a greater and greater market. When you try to make something appeal to everyone, it ends up not appealing to any one on anything deeper than a topical level.
My only hope is Red Orchestra: Heroes of Stalingrad. Tripwire seems to be going the opposite direction, making the game more specific and more detailed. Hopefully smaller studios like Tripwire and Paradox will continue to do their thing.
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