Quote Originally Posted by Reenk Roink View Post
The AI in R:TW/M2:TW and beyond was far more complex than anything in Shogun, and I'm sure CA had more time, people, and resources going into the AI of R:TW/M2:TW than of Shogun. It is, as many have pointed out, a matter of the number and variety of the units in the game. AI is simply something that gets extremely hard to do when you have such a wide variety of... things...

If Shogun 2 should stay fairly true to the original, then I am pretty sure that we will have much more of a Shogun experience than a Rome experience in terms of AI.

The biggest question is the nature of the campaign map and movement. Is it the Shogun/Medieval 1 type or is it the Rome and beyond? I actually like the idea campaign map of Rome and beyond better as it is a lot nicer looking and allows for more detail and realism, not to mention opportunities for strategy. However, it is obviously exceptionally difficult to get right as compared to the simpler Shogun style map. I hope for the ideal Rome style map with incredible AI and depth, but if I'm going to have to deal with 1 unit armies moving in and out of my provinces every turn, and most of the major battles being siegefests, then maybe going back to the primitive Shogun style isn't so bad. It's a tough question, and I'm just hoping for the best.
Yes it was more complex, however if not given enough attention it wont provide as much of an challenge. I played Shogun I demo once and AI totally destroyed me, where I was used to weak AI of Rome.