Most vital is a return to the Risk type campaign map
With the Rome type it is essentially impossible to retreat.
In Shogun it was at times best to fall back when faced by superior numbers, gather more force over a few turns & then retake the lost territory.
Often there would be a border buildup then one side would attack & the victor would quickly gain a bunch of territory as the loser fell back, rebuilding his forces until the victors army was sufficiently thinned by having to garrison & the loser was able to concentrate enough force to be a viable defense.
Many other things that were common & cool in Shogun/Medieval are impossible or very rare in the Rome style, like: Allied reinforcement, Sneak attacks by what you thought were friends into provinces you just launched an invasion from, Rethinking your plan if you realise what you were going to do leaves you too vulnerable...
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