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  1. #1
    Member Member hoom's Avatar
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    Default Re: So what would you like to see in S2TW?

    Most vital is a return to the Risk type campaign map
    With the Rome type it is essentially impossible to retreat.

    In Shogun it was at times best to fall back when faced by superior numbers, gather more force over a few turns & then retake the lost territory.
    Often there would be a border buildup then one side would attack & the victor would quickly gain a bunch of territory as the loser fell back, rebuilding his forces until the victors army was sufficiently thinned by having to garrison & the loser was able to concentrate enough force to be a viable defense.
    Many other things that were common & cool in Shogun/Medieval are impossible or very rare in the Rome style, like: Allied reinforcement, Sneak attacks by what you thought were friends into provinces you just launched an invasion from, Rethinking your plan if you realise what you were going to do leaves you too vulnerable...
    maybe those guys should be doing something more useful...

  2. #2
    Needs more flowers Moderator drone's Avatar
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    Default Re: So what would you like to see in S2TW?

    • Better AI
    • Risk-style campaign map
    • Fewer unit choices (thus better balancing)
    • 4 season years
    • Moddability
    • No Steam/SecuRom
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  3. #3
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: So what would you like to see in S2TW?

    Quote Originally Posted by drone View Post
    • Better AI
    • Risk-style campaign map
    • Fewer unit choices (thus better balancing)
    • 4 season years
    • Moddability
    • No Steam/SecuRom
    Do you really think CA will return to this type of map? After all the time and effort put into the 3D style one? I too would like it but I am not expecting as much.

    Edit: Steam smells
    Last edited by A Nerd; 06-04-2010 at 03:04.
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    Member Member Intranetusa's Avatar
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    Default Re: So what would you like to see in S2TW?

    1. Better battle AI
    2. Better campaign AI
    3. Modability
    4. No invasive securirom
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  5. #5
    Needs more flowers Moderator drone's Avatar
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    Default Re: So what would you like to see in S2TW?

    Quote Originally Posted by A Nerd View Post
    Do you really think CA will return to this type of map? After all the time and effort put into the 3D style one? I too would like it but I am not expecting as much.
    I doubt it. But maybe they can make the engagement box big enough to essentially duplicate it.
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  6. #6
    Pleasing the Fates Senior Member A Nerd's Avatar
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    Default Re: So what would you like to see in S2TW?

    But maybe they can make the engagement box big enough to essentially duplicate it.
    That's a brilliant idea! Do you think the AI could manage it? To leave his city and come out onto the field? He hasn't done that since MTW, and that was when he had no choice!
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    Member Member mountaingoat's Avatar
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    Default Re: So what would you like to see in S2TW?

    Quote Originally Posted by drone View Post
    I doubt it. But maybe they can make the engagement box big enough to essentially duplicate it.
    this may work , though i did like the old map system much more than the current 3d one..


    i would just like to see better detail in the unit animations , specifically in two areas

    first off , the more "elite" type units (or just certain units in general) to field a variety of personal weapons in the unit with different animations for each ... right now you can have multiple weapon skins and unit skins per unit .. but when you see an enitre unit of 2h sowrdsmen etc .. or a unit of dismounted knights all with swords.. just seems a bit out of place ..

    second would be the collision ... how about multiple units attacking single units etc .. instead of this constant dueling we see ... also with attack stances ... instead of some units (non disciplined for spear walls etc ) just standing back in line , something else could done with them ? (not too sure on this one)
    Last edited by mountaingoat; 06-04-2010 at 04:17.

  8. #8
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: So what would you like to see in S2TW?

    Ofcourse i would be blown out from my shoes, if there would be an overhaul in the battle system, which would make the game more realistic and lot more hard for human players. Japanese armies were composed of contingents of vassals and allies, not homogenious Clan armies. So if the player could not micromanage troops directly, but just give orders to whole contingents, while two equally dumb AI contingents could slug it out after. Maybe the player could only have direct control of his personal contingent. I know this is just a wet dream which will not happen, but its just an idea. In any way, this can be simulated in MP, with different humans allied to each other.
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    Liar and Trickster Senior Member Andres's Avatar
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    Default Re: So what would you like to see in S2TW?

    - return to the Risk style campaign map;
    - no Steam or SecuRom.
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  10. #10

    Default Re: So what would you like to see in S2TW?

    I always thought the 3d map was an improvement and each CA game has made it better. It allows for a more in depth campaign within each region that simply adding more regions cannot do so I hope they continue to move forward on this.

    However STW had the best atmosphere of all of the game so I hope this will be just as immersive.

    One thing I would like to see return is the army formations. I know I can set up my own but I always enjoyed playing around with the preset formations.

  11. #11
    Mercury Member Thermal's Avatar
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    Default Re: So what would you like to see in S2TW?

    Quote Originally Posted by drone View Post
    Risk-style campaign map
    Given that the first game had this, it would almost just be a modification of that, I'd like to see how the recent methods work instead.

    Although I have the BOA mod, so I am infact playing Shogun on the Rome engine, more or less, its good.

    Bigger engagement box sounds like a good idea.


    Quote Originally Posted by pevergreen View Post
    The game will be on a new engine.
    Good, I dislike the Empire engine.
    Last edited by Thermal; 06-04-2010 at 10:40.

  12. #12
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: So what would you like to see in S2TW?

    One thing i would like to see would be attrition. Also they could still use the 3d map, but use pahfindinding so that the AI armies would use roads preferably in order to march straight into enemy. Also entering non allied zone with an army should mean instant war. So the AI could have a condition not to enter a neutral lands in any other case then war. That would eliminate the AI armies hanging around in strange places at the map. Also the attrition would melt down armies in non friendly areas.
    Ja Mata Tosainu Sama.

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    Tuba Son Member Subotan's Avatar
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    Default Re: So what would you like to see in S2TW?

    The Risk map would be a step backwards, methinks. The 3D Style maps offer a lot more flexibility, and the main problem I'm hearing with the 3D maps (Retreating inflexibility) could easily be solved by allowing you to choose where to retreat. (Although obviously not forwards)

  14. #14
    Member Member hoom's Avatar
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    Default Re: So what would you like to see in S2TW?

    Sod flexible. Give me 'works' & AI knows how to use it.
    maybe those guys should be doing something more useful...

  15. #15
    Tuba Son Member Subotan's Avatar
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    Default Re: So what would you like to see in S2TW?

    I don't want to return to what is essentially to just an even more Japanese version of Dice Wars.

    If you don't want flexibility, than by all means return to playing STW I.

  16. #16
    Clan Takiyama Member Sp00n's Avatar
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    Default Re: So what would you like to see in S2TW?

    1, A multiplayer chat room.

    2, A return of assassination videos, loved them also.

    3, A return of the old classic map damn what was it called the one with small rises in the center that the defender would try and hold and hills on left and right side, was the default MP map until modded flat maps came in.

    4, Balance

    5, The return of massive mountains, thinking back to those ridiculous hill battles that ElmoOfFear used to make me join late evenings.

    6, Hopefully the return of Takiyama (Mizu) and other old Shogun Clans missing atm.I know I'm up for that fellow Takiyama's

    I just hope they can make it good.
    Last edited by Sp00n; 06-04-2010 at 11:42.
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  17. #17
    Member Member snorky's Avatar
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    Default Re: So what would you like to see in S2TW?

    NO risk map please, I for one actually considered it a mayor improvement when they introduced the 3d campaign map.
    Combined naval and land battles, port assaults and the like. I missed this the most actually in Empire but have been looking forward to this since Viking Invasion(slightly off topic, I wish they make naval battles in a viking total war)
    Assassination movies of course
    The style of Shogun totals atmosphere was really something different then the other games and looking at the trailer they seem to be returning to that so no real worries there.
    Little concerned about the engine, are they going to use the empire engine if so how are they going to make that work. And if there making a new engine I hope they can make it stable enough with the first instalment , not having the expansion deliver what the first one should have.

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