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    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by Apázlinemjó View Post
    They are cheap, because their prices are representing the manpower what the SPQR had. In MP pre-Marians are forced to use less mnai, so they aren't OP there either.
    3.000 mnai less is a lot of money, at least money-wise. Might not seem like a lot when choosing your armies. Frankly, I don't know what to say. What do you wish to see guys, pre-Marians with budgets in the mid-20k range? Haha. I wish I had the answers to all the questions.
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    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by vartan View Post
    3.000 mnai less is a lot of money, at least money-wise. Might not seem like a lot when choosing your armies. Frankly, I don't know what to say. What do you wish to see guys, pre-Marians with budgets in the mid-20k range? Haha. I wish I had the answers to all the questions.
    Dunno why you quoted me, when I like the 33k rule.
    Last edited by Apázlinemjó; 06-08-2010 at 20:52.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
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    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    I think he meant to quote Cute Wolf.

  4. #4

    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by Ibn-Khaldun View Post
    I think he meant to quote Cute Wolf.
    That's right. My quote simply builds on your statement Apaz, just like this one does with Ibn's. It's an extension.
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    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by vartan View Post
    That's right. My quote simply builds on your statement Apaz, just like this one does with Ibn's. It's an extension.
    I see.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
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    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    To be quite honest, a Mnai cap of 30K would actually probably result in better games since light troops would be worth it to outnumbering/filler.
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  7. #7

    Default Re: Suggestion for a different rule set in EB multiplayer

    Right. I am also for under-20-slot armies, as once you get to 20, then you really start to see ridiculously unnecessary imbalances in army sizes. Besides, you can play 2v2 and 3v3 on huge if you have only 10 to 15 slots per army per person. 30k sounds pretty cool. Now, where does that leave Polybians: 26k or 27k? or am I off?
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    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by antisocialmunky View Post
    To be quite honest, a Mnai cap of 30K would actually probably result in better games since light troops would be worth it to outnumbering/filler.
    I think 36k is better, with 30k you couldn't field any elites if you wanted a proper army without being too low in numbers.

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    Quote Originally Posted by VikingPower View Post
    I have recently been going over the units selection with three different faction (Averni, Rome, Getai) in order to find a proper units, and I have had a better success in mixing a good units with a medium ones, so that I will forfeit mine previous selection of elite-units with its estimated minai from 45000-50000. As an answer to your question which are ‚good units‘ then I would say that is units which are over 2000 minai and the infantry have a defense of 22 and up, while the medium units are from 1500-2000 with a defense of 18 to 22, but the cheap units are under 1500 minai and with a lesser stats.

    However even that I have a good mix of units then it still feels about 3000 minai short from having a full stack army (need to two slots of units). Here I will make an example:

    Mixed units of Averni.

    Belgae Heavy cavalry 1
    Gallic noble cavalry 1
    Celto-Germanic cavalry 1
    Ligurian cavalry 1

    Hellenic Slingers 4 (upgraded 1)

    Gallic Noble infantry 1
    Gallic naked fanatic infantry 1
    Averni Nobles 1
    Gallic heavy swordsmen 1
    Helvetii Phalanx 1
    Belgae swordsmen 1
    Boi Swordsmen 1
    Norica spearmen 1
    Rhaetic axemen 1
    Druids 1

    So it is 4 cavalry, 4 ranged units, and 10 infantry
    If I would have about 3000 minai more then I could add let‘s say 1 North Gallic swordsmen and 1 Naked celtic spearmen.

    Here is another example if I would have a picked Averni army:

    Gallic noble cavalry 2
    Celto-Germanic cavalry 1
    Ligurian cavalry 1

    Hellenic slingers 4 (upgraded 1)

    4 Averni Nobles
    6 Gallic heavy infantry

    So it is 4 cavalry, 4 ranged units, and 10 infantry
    If I would have about 3000 minai more then I could add let‘s say 2 Boi swordsmen.

    The similar thing has applied when I attempt to create a mixed army with Getai and Sweboz. I have noticed that some native units are more expensive then other general units even that they have a lesser stats. For an example then a Boi swordsmen are cheaper and have a better stats then a Belgae swordsmen, and the similar thing applies about a classic hoplites in comparison to other spear-units with Getai. Does it then not encourage players to have a lot of such units in comparison to their native units? Would it not be historically incorrect to field many such units to armies while neglecting the more native ones?

    But if the money limit rules (36000) are mostly made to preclude the players from having too many elite units, then could then not be made rules which limit elite units to only 4 infantry and 2 cavalry and 2 ranged units (or maybe that only one elite infantry can be picked from each sort in regard to medium sized factions – excluding AS, Rome, Carthage), while a little increased money (3000-4000 minai) are supposed to encourage a more flexible selection of native medium units that belong to each faction.


    Half of your armies are heavy infantry/cavalry or elit units, that's what the mnai rule tries to prevent and forces you to use levy units too. Also With 50k an eastern faction like Pahlava could field at least 3 or 4 late cataphract unit and several armoured horse archers, which is probably an insta-win against anything.

    For example, an 50k Pahlava build:
    4 Late Cataphracts
    4 Armoured HAs
    4 Regular HAs
    4 Persian Hoplites
    2 Parthian Hellenic Infantry
    2 Coastal Levies
    Last edited by Apázlinemjó; 06-09-2010 at 17:49.
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    Finished essays: The Italian Wars (1494-1559), The siege of Buda (1686), The history of Boius tribe in the Carpathian Basin, Hungarian regiments' participation in the Austro-Prussian-Italian War in 1866, The Mithridatic Wars, Xenophon's Anabasis, The Carthagian colonization
    Skipped essays: Serbian migration into the Kingdom of Hungary in the 18th century, The Order of Saint John in the Kingdom of Hungary

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