
Originally Posted by
antisocialmunky
I dunno, the idea was to make things not broken at 36K with those limits but at a lower price point those limits get more unbalanced. Probably the most important one is the Steppe Archer limit since armor values are going to drop like a rock at those price limits. Maybe you should bump up the archer limit by atleast 1 so we can shoot those down easier. We should also think about the 10K Elephant credit since they are comepletely unusable at 24K and it would not be fun without the chaotic random that is the elephant.
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