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Thread: Suggestion for a different rule set in EB multiplayer

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  1. #1
    Member Member MisterFred's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    It's too narrow an exception, too many rules and its impossible to keep track of them all. Some factions just have better units in the same class (Roman 200 man quality infantry, Lusotann superior javelin range). Lusotann, for instance, has a much better selection of AP infantry than the KH, but they get crappier slingers. These things happen.

  2. #2

    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by VikingPower View Post
    I know that there is a Chevron limit of 1 for each unit, but can there be made an exception with low cost slingers which do only have an attack of 1 with their slingers (like the Shepherds of Lusotana faction or Celtic slingers), so that such units can be upgraded with 2 chevrons so their missile attack will be similar to an upgraded Hellenic slinger (base attack 2). For I have noticed another thread about the baeleric slingers that they have lesser ammo and other things which make them rather overrated in the game while one would rather field a cheaper slingers as an alternate option.
    Quote Originally Posted by MisterFred View Post
    It's too narrow an exception, too many rules and its impossible to keep track of them all. Some factions just have better units in the same class (Roman 200 man quality infantry, Lusotann superior javelin range). Lusotann, for instance, has a much better selection of AP infantry than the KH, but they get crappier slingers. These things happen.
    That's right Fred, each faction has its pros and cons.

    @VikingPower: Slingers going from 1 to 3 attack have increased attack by 300 percent. Archers going from 4 to 5 have increased only 25 percent. That's a force multiplication difference factor of 300/25 = 12. That's 12 times the difference in effect of 2 chevrons for a slinger and an archer. This is why all get 1 chev.
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  3. #3
    πολέμαρχος Member Apázlinemjó's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by vartan View Post
    That's right Fred, each faction has its pros and cons.

    @VikingPower: Slingers going from 1 to 3 attack have increased attack by 300 percent. Archers going from 4 to 5 have increased only 25 percent. That's a force multiplication difference factor of 300/25 = 12. That's 12 times the difference in effect of 2 chevrons for a slinger and an archer. This is why all get 1 chev.
    Also 2 chevrons raise the moral by 4!!!
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  4. #4

    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by Apázlinemjó View Post
    Also 2 chevrons raise the moral by 4!!!
    Supposedly. I've never read anything about morale boosts.
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  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Suggestion for a different rule set in EB multiplayer

    +2 morale for 1 Chevron. You really need it to counter scary. I think Ludens said it was +1 if its not the first one of a color.
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  6. #6

    Default Re: Suggestion for a different rule set in EB multiplayer

    Quote Originally Posted by antisocialmunky View Post
    +2 morale for 1 Chevron. You really need it to counter scary. I think Ludens said it was +1 if its not the first one of a color.
    Well Ludy is the only guy I truly trust completely so I'll go ahead and take that. Thanks.
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    - Asia ton Barbaron (Armenian linguistics)
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