Have I mentioned I hated the anti-rush stuff they slapped in the game?

It seems completely unbalanced to play as a zerg, where you effectively have no defense and have to rely on the offense.

You have to surround their base to stop them expanding, but lets say if you are playing against Terrans, they just supply depot wall their base anyway, and they just stick thor's/etc defending, which makes it basically impossible for your attacks to do anything. While you are stunted off, the terran player just turtles the best ships, etc and Zerg have no effective anti-air counters, which means you are forced in having to attempt to mount up on Hydralisk (which are expensive) just to have a fail attempt at defending.


Another thing I noticed, a lot of the maps have ridges. So I am there having to take this long route around, destroying all these boulders, etc, the terrans build up on jetpacks, and just effectively fly into your workers, doing serious damage and running off, constant hit-and-run, while you can't even get anywhere near theirs.



In short, I am not going to play Zerg at release.