
Originally Posted by
Paltmull
Just a guess: Wouldn't <high attack/low lethality> be more effectictive when fighting an enemy from the front, whereas <low attack/high lethality> would be better for attacking flanks and rear? I mean, high attack won't matter that much when flanking anyway, as the enemy is unable to block. And since most attacks are likely to hit, then lethality will be what counts. This should then be the opposite when attacking from the front. High lethality won't do any good if you can't land a hit anyway.
I hope this post is comprehensible, I'm a bit tired :P
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