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Thread: Europa Barbarorum: A Look Into the Past

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  1. #1
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: Europa Barbarorum: A Look Into the Past

    EB - Argyraspids and Pezhetairoi

    A study on the effectiveness of Argyraspids against Pezhetairoi
    Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member

    Quote Originally Posted by skullheadhq
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  2. #2

    Default Re: Europa Barbarorum: A Look Into the Past

    Quote Originally Posted by gamegeek2 View Post
    EB - Argyraspids and Pezhetairoi

    A study on the effectiveness of Argyraspids against Pezhetairoi
    Thank you and happy birthday bud ;)
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  3. #3

    Default Re: Europa Barbarorum: A Look Into the Past

    Quote Originally Posted by gamegeek2 View Post
    EB - Argyraspids and Pezhetairoi

    A study on the effectiveness of Argyraspids against Pezhetairoi
    Hey GG, why don't you do the exact same study but with the Phalanx mod from TWFanatic... you can find the link in Intranetusa's OP regarding state tweaks in the EB submod directory... the mod changes the phalanx spear from "light spear" to "heavy spear" so that should have some effect on the "pushing" of the phalanx...

  4. #4
    EB:NOM Triumvir Member gamegeek2's Avatar
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    Default Re: Europa Barbarorum: A Look Into the Past

    Pushing is based on mass, mainly. IIRC there is no "heavy spear" attribute. THere is "spear" which is known to cause formation problems.
    Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member

    Quote Originally Posted by skullheadhq
    Run Hax! For slave master gamegeek has arrived
    "To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -Calgacus

  5. #5
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Europa Barbarorum: A Look Into the Past

    There is also the importance of standing density vs attacking density. The best pushers are units like hoplites that have ridiculous mass but also have a ridiculous different between densities when sitting and attacking.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  6. #6

    Default Re: Europa Barbarorum: A Look Into the Past

    Quote Originally Posted by antisocialmunky View Post
    There is also the importance of standing density vs attacking density. The best pushers are units like hoplites that have ridiculous mass but also have a ridiculous different between densities when sitting and attacking.
    Don't you find it ironic that hoplites push better when attacking with guard off and with some of the lowest densities in the game?
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  7. #7
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Europa Barbarorum: A Look Into the Past

    Why would that be ironic?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  8. #8

    Default Re: Europa Barbarorum: A Look Into the Past

    Quote Originally Posted by antisocialmunky View Post
    Why would that be ironic?
    They would have to push in formation. Silly engine. Low density is for noob-engines!
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