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Thread: Forts? How?

  1. #1

    Default Forts? How?

    I've looked and looked through the forums, I've searched through the menus etc. in the game; perhaps I'm just stupid but..... how do you build forts?

  2. #2
    Member Member anubis88's Avatar
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    Default Re: Forts? How?

    Well it's simple... Click on an army led by a Family member, click the bulding button, in the low right corner i think - you can choose to build a fort or a watchtower
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  3. #3

    Default Re: Forts? How?

    Dammit!! I am stupid

    Cheers

  4. #4
    Member Member WinsingtonIII's Avatar
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    Default Re: Forts? How?

    And as an added bonus, they are free in EB, though watchtowers are not
    from Megas Methuselah, for some information on Greek colonies in Iberia.



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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Forts? How?

    Quote Originally Posted by WinsingtonIII View Post
    And as an added bonus, they are free in EB, though watchtowers are not
    too bad, that was actually a well exploited exploit in the campaign, 1 fort filled with almost depleted pantodapoi placed on the caucasus gap will hold Hayasdan for attacking my pontos empire almost forever

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  6. #6

    Default Re: Forts? How?

    Quote Originally Posted by Cute Wolf View Post
    too bad, that was actually a well exploited exploit in the campaign, 1 fort filled with almost depleted pantodapoi placed on the caucasus gap will hold Hayasdan for attacking my pontos empire almost forever
    Pantodapoi are one of the worst units in the game. They die like flies to arrows.
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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: Forts? How?

    Quote Originally Posted by vartan View Post
    Pantodapoi are one of the worst units in the game. They die like flies to arrows.
    but the AI are too stupid to just kill the fort with just 20-ish pandas inside, they merely stop at the edge, and don't even try to besiege that

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  8. #8
    Member Member WinsingtonIII's Avatar
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    Default Re: Forts? How?

    Quote Originally Posted by Cute Wolf View Post
    but the AI are too stupid to just kill the fort with just 20-ish pandas inside, they merely stop at the edge, and don't even try to besiege that
    Yeah it's definitely true, free forts can save your butt as Pontos in the early game. If you place some strategically before you go into debt (with one panda in each) then the AS can never launch surprise sieges on your capital (and if you do it right, Ankyra as well) because they will attack the forts first.

    Quote Originally Posted by vartan View Post
    Pantodapoi are one of the worst units in the game. They die like flies to arrows.
    As Cute Wolf said, it's not the battle map value of them but the strategic map value. Even with only one unit of them in a fort you create a diversion for the AS to screw around with instead of besieging your capital. With a whole stack of them, as Cute Wolf mentioned, you can prevent them from attacking from that direction entirely unless they bring a full stack of their own. The AI doesn't seem to distinguish the quality of troops in a stack when deciding whether they have the advantage to attack, just the number.
    Last edited by WinsingtonIII; 07-13-2010 at 13:31.
    from Megas Methuselah, for some information on Greek colonies in Iberia.



  9. #9

    Default Re: Forts? How?

    Artificial Idiocy (=
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    Member Member Stelios's Avatar
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    Default Re: Forts? How?

    Quote Originally Posted by WinsingtonIII View Post
    And as an added bonus, they are free in EB, though watchtowers are not
    Speaking of watchtowers, is anyone else annoyed by the fact that they cannot be destroyed? I'm sure there is a command to remove them or something i do not know of, but i can't count the number of times i wanted to build a fort in a nice strategic position, only to be denied by an invincible watchtower occupying that space on the grid.

  11. #11

    Default Re: Forts? How?

    Quote Originally Posted by Stelios View Post
    Speaking of watchtowers, is anyone else annoyed by the fact that they cannot be destroyed? I'm sure there is a command to remove them or something i do not know of, but i can't count the number of times i wanted to build a fort in a nice strategic position, only to be denied by an invincible watchtower occupying that space on the grid.
    They can be destroyed. All you need is the right tools of demolition.
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  12. #12

    Default Re: Forts? How?

    Quote Originally Posted by vartan View Post
    They can be destroyed. All you need is the right tools of demolition.
    which are those?
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  13. #13

    Default Re: Forts? How?

    Quote Originally Posted by Metaluis90 View Post
    which are those?
    I would start with a sledgehammer, a wood saw, and some other cutting/breaking tools. I would also make sure to have motivation because you need to follow through and commit to it. Believe in your task and keep going and going. That watchtower will be rubble before you know it.
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  14. #14
    Klibanophoros Ton Rhomaioktono Member Duguntz's Avatar
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    Default Re: Forts? How?

    Quote Originally Posted by vartan View Post
    I would start with a sledgehammer, a wood saw, and some other cutting/breaking tools. I would also make sure to have motivation because you need to follow through and commit to it. Believe in your task and keep going and going. That watchtower will be rubble before you know it.
    lol.
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  15. #15
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Default Re: Forts? How?

    Quote Originally Posted by Metaluis90 View Post
    which are those?
    AFAIK there is no way to eliminate watchtowers on the campaign map.
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