Quote Originally Posted by vartan View Post
That's one of the features I'm working on for the new battle engine.
That would be Horsies.rpy if I recall correctly, gamegeek2 (Sauromatae) vs Antisocialmunky (Koinon Hellenon), I forget the money. Here's the problem, more money doesn't mean more units. The game unfairly and unjustly only lets you choose 20 unit cards. This is of course an implementation used to prevent the explosion of computers from having to render too much darn graphics, but that's only that way because the game doesn't have dynamic range for rendering (AFAIK) that allows the engine to render at a lower quality (or to use lower-polygon models) when fielding over a certain number of men.
If you can program charioteer dismounting, hats off to you, I believe that would be a first in wargaming. Yes now that you remind me it was horsies.rpg, a pretty good example of what Skythian nobles are good for. As for 40K, I just think that that number would allow one or two Sarmatian warlords in addition to a well fleshed out horde of nobles and regular horse archers. Playing as the Getai I was appaled the first time I fought a Sarmatian king's bodyguard, they killed crazy numbers with their archery, then when my troops finally caught up with them, they got slowly lanced to death.