You're thinking of modern alliances that have included in their agreements clauses that state something to the effect of: If you are attacked my your neighbors, I will come to your aid.
In EB, or any TW game AFAIK, if your ally is attacked, you aren't at war with the opponent automatically. You simply can't make an alliance with them, unless you break your current alliance. Also, if one of your allies attacks another of your allies, then you are given a choice of which side you'd like to take (the other side won't become your enemy, just a neutral nation). Play the first turn of the Hai to find out what it's like. Works for Pontos and Pahlava as well IIRC. Or was it Bactria?
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