Quote Originally Posted by Ludens View Post
Temples in EB do not represent all religious structures in the town, but rather a city adopting and sponsoring the cult of a patron-deity.

That said: the current set-up is a relic of vanilla R:TW. I am certain it will be completely different in EB2.
In addition, it would be nigh-impossible to represent nearly all buildings in a city, considering the building limitations in the engine. Also, that sort of 'realism' would be more of a gameplay hindrance rather than an improvement.