Quote Originally Posted by Gaiseric View Post
2) What is the best method for determining all the different troop stats and which troops to recruit in-game? None of the unit cards give any stats. I am totally in the dark and the only way for me to find out good troop combos is by testing them in battle. What general rules can I follow when recruiting troops and combining units into armies? So far I am recruiting based on support costs figuring that the higher the support cost, the better the unit. My tests in battles have been inconclusive. I have seen some units do well vs certain unit types, while other units get slaughtered. There has to be a better method for determining army composition then taking mental notes on which units do good or bad against other units.
I can't remember the exact wording, but the unit info shown on the recruitment page has stuff like "good attack, poor defense, bonus against cavalry". The good/poor/excellent/etc. notations fit a certain stat range, they should give you hints in-game. If you want exact numbers, you need to check out the unit_prod file for the mod, the various battle stats, build/maintenance costs, situational bonuses, and other details are all in there. You can use the Gnome Unit editor to view them (actually changing them with it can be risky however). There are descriptions (albeit poor) of the unit_prod file columns in the MTW wiki. There should be a link to the Gnome Editor on the unit_prod page.