Why is that? Does guard mode do something funny to units in phalanx formation? Is it either/or guard mode or phalanx mode?
I thought guard mode let a unit fight for ages with minimal exhaustion or casualties (though low kills)?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
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