I feel sad and frustrated whenever AI faction dies (the more so because it is usually my fault).

I like to role-play and have all factins in the game to leave as much options as possible open. Therefore I tend to expand slowly - quasi-historically, which allows me to "police" other factions and when one seems on the verge of being defeated by another, I use to ally with the uderdog and intervene on its behalf. Terefore AI factions rarely kills one another in my campaigns. On the other hand, in later stages in the campaign a stuation almost inevitaby occurs when one AI faction, bordering me and despite being beaten repeatedly in the past, still annoyingly attacks me every turn, making the game (with four or more battles every AI turn and CTD threat always lurking in the game engine) almost unplayable. This is the moment when I regretfully put an end to this annoyance and kill them completely and am pursuit by remorse ever afer.

Hopefully M2TW/EBII campaign AI will be more reasonable and lasting peace with neighbours will be finally possible.

My problem is also aggravated by my inability to use cheat-console, because I play on a laptop and the tilde key interferes with something else (thank you, Microsoft!).