I'd like to fire some arrows against that army.
Anyways, my fave unit would be the Keltohellenikoi Hoplitai. Perhaps the most cost-efficient unit in the game, alongside THraikioi Peltastai.
I'd like to fire some arrows against that army.
Anyways, my fave unit would be the Keltohellenikoi Hoplitai. Perhaps the most cost-efficient unit in the game, alongside THraikioi Peltastai.
Europa Barbarorum: Novus Ordo Mundi - Mod Leader Europa Barbarorum - Team Member
"To robbery, slaughter, plunder, they give the lying name of empire; they make a desert and call it peace." -CalgacusOriginally Posted by skullheadhq
EB Online Founder | Website
Former Projects:
- Vartan's EB Submod Compilation Pack
- Asia ton Barbaron (Armenian linguistics)
- EB:NOM (Armenian linguistics/history)
- Dominion of the Sword (Armenian linguistics/history, videographer)
Does it matter? Youre facing an AI.....
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
Hetairoi hands down.
The Companion Cavalry.
Ridiculously effective but not a literal tank like some of the Cav you'd see out East..
Μηδεν εωρακεναι φoβερωτερον και δεινοτερον φαλλαγγος μακεδονικης
I like Iaosatae. As the Arverni, I never bother with any other ranged unit. By the time I have access to them, my iaosatae are all silver chevrons. Once they are gold chevrons, I can even use them as a light infantry. But by then I tend to spread them out among my armies so that everyone usually has at least one experienced unit.
Even if I can get kretikoi, they are usually mercs, and thus can't be retrained, or they can only be trained in Krete, Antioch, or Alexandria, which is usually too far away. Plus, slingers have the AP trait, which is great against romans and hellenistic factions.
Im not really the big Hetairoi fan, they only have 3-4 good charges in them so, you REALLY need to make them count... but sometimes, you just need something to take out the heavier generals cav... i preffer my slingers (who has 2-3 silver chevrons) 3-4 of them can easily take out a 36 unit general...
War is a puzzle with morphing pieces
I make Ancient Weapons and Armor
Last edited by QuintusSertorius; 01-08-2011 at 13:50.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
In my Pontus campaign I risked bankruptcy to get my hands on the Galatian noble infantry early on. Those guys absolutely steamrolled everything that the Seleucids and Ptolies could throw at me.
I also blitzed North Africa in my Carthage campaign for the express purpose of getting Numidian Nobles and Maure Infantry. The Maure are more or less Botroas with more javelins, and were extremely useful in Iberia, as were the Gldmtk.
Does it matter even if a heavy cav unit is exhausted? If you playo n normal which the game was designed for, it(charge) will still break anything
Spoiler Alert, click show to read:
[21:16:17] [Gaius - 5.115.253.115]
i m not camping , its elegant strategy of waiting
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