MTW:VI is installed again, and I really think it meet to create an AAR out of whichever game I play (Perhaps with a few preliminary rounds for practice), and yet once more the problem occurs - the question - which modification is best for a new AAR?
My favourites have always been:
XL Tyberius
MedMod
Pike & Musket
NTW
(Maybe HTW)
In that order!
Now I have never made a committed XLTYB AAR, there was a devastated MedMod AAR as Portucale, never a P&M AAR (I haven't seen anyone else make them either) and I had a short Prussian tale in NTW once.
HTW tends to be bugged and also very slow on my computer, but it is a unique option.
I don't expect many (If any) replies, but I will make a decision myself soon anyway, however discussion is always welcome here I believe!
The AAR I have found is as much fun for the deluded, lonely author typing away profoundly to himself about a fantastical lost kingdom, with or without an audience!
And regards to Bamff (bamff) whose unceasing public campaigns have brought this account back from beyond the grave for another round.
And Gollum the Greek if he is out there, and Caravel, and Durango, and, and...
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