
Originally Posted by
Tellos Athenaios
Develop a capacity for independent thought, reasoning, debate, and reflection? In addition he should probably be learning about formal proofs and various types of logic systems which are decidedly though subjects.
Computer programming is... well, let's put it this way: in history courses you are expected to read up on your own, and in science courses you are expected to pick up on the programming on your own. To stay positive: game design is probably not what you think it is. It can be about the art, the human-computer-interaction, psychology and the like -- in which case no or hardly any programming for you; or it can be about the computer graphics, AI, and efficient algorithms in which case the computer programming itself really is the least of your worries. The two are essentially minors in various completely different fields.
Perhaps you meant CS, in which case computer programming is really the thing you don't have time for doing to satisfaction (there's always the bug/glitch/crash/oops/missing feature) or if it isn't you have to consider it might actually be not so great a CS course. Computer programming is something you pick up on your own in your spare time using the volumes of free reading material which is out there.
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