I believe gollum has had some real life interference from his gaming recently. Here's to hoping he visits us again soon.![]()
I believe gollum has had some real life interference from his gaming recently. Here's to hoping he visits us again soon.![]()
The .Org's MTW Reference Guide Wiki - now taking comments, corrections, suggestions, and submissions
If I werent playing games Id be killing small animals at a higher rate than I am now - SFTS
Si je n'étais pas jouer à des jeux que je serais mort de petits animaux à un taux plus élevé que je suis maintenant - Louis VI The Fat
"Why do you hate the extremely limited Spartan version of freedom?" - Lemur
A version of my new map adapted to the Caravel mod has been uploaded. Check my sig![]()
Thank you all for your interest. My work on the mod will not continue. You have been all great and i hope the mod has added to your enjoyment of the game :)
The Caravel Mod: a (very much) improved
vanilla MTW/VI v2.1 early campaign
Please make sure you have the latest version (v3.3)
Since v3.3 the Caravel Mod includes customised campaigns for huge and default unit settings
Download v3.3
Info & Discussion Thread
How come while you changed the first Byzantine Emperor's command stars to 1+2(defending) you kept the Spanish and Almohad initial rulers at 4+3(defending)? It seems like their's should have been reduced as well! ; In the interest of de-overpowering their rulers, just like the Byzantines for reasons discussed in this thread. (Also am hoping all the heirs for the Byzantines have a similar reduction, ?and Almohad/Spanish princes?)
From what I've seen and read so far, this seems to be the best vanilla style (or at least remotely vanilla) mod ever made and am looking forward to playing it!
Just played the first ~10 moves of an Almohad campaign and already the difference to vanilla or XL is noticeable, i anticipate this mod to be the most fun I've had since i started MTW.
Kudos to gollum for a phenomenal mod!
The Byzantine Emperor gets a hard-coded +2 influence and +1 command bonus. So it may be that his stats were nerfed the most to counter this - i.e. his heirs will still improve and gain stars. (disclaimer: just a guess as I've not played this mod)
“The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France
"The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis
Hi there Caravel!
Yeah i know about the nerf, I think the high degree of the nerf is more to do with the strong starting position - constantinople and the reasons discussed earlier in this thread etc than the influence bonus, i was wondering more why the Almohad and Spanish initial rulers weren't nerfed that much despite having very good command stars - The discussion in the thread last year about making battles more dependent on battle map strategy/tactics rather than being predetermined by the campaign map (excessive command stars).
No big deal though as it's just the first ruler and gollum obviously isn't working on the mod anymore.
You should try it out, its good stuff.
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