Quote Originally Posted by Gaiseric View Post
I was wondering if anyone had the formula the game uses for calculating battle losses when two units meet on the field of battle? I had a look at the unit stats and found the charge bonus, melee bonus, defense bonus, armor level, and honor level for each unit in the game. I am just trying to figure out how all these numbers work on the battlefield?
Combat is determined man-on-man, with a combat cycle of about 1 second where each man in contact with the enemy strikes once (and can be hit by many, up to 6?). The kill chance is determined from the unit stats plus all the other factors (fatigue, terrain, formation, etc.). The official strategy guide had the details, a crude overview can be found here.