Early setting 30.000 minai – Only cheap and low tier troops
If all the players have a cheap and low quality troops then the odds should be even for all.
All infantry must be under 1600 minai, cavalry under 2500 minai, archers under 1100 minai, slingers under 800 minai. But the player can pick 1 general unit (half the manpower) Possible exceptions about units like levy phalangists, Polybian principes, Triarii, Rhaetic axemen, thracian peltasts, Alpine phalanx.... – for such units are much greater than their low cost implies.
No units allowed whom are more expensive
No elites
Maybe max 4-6 same unit
Dont know anything about the Nomads and their cavalry based upon cost.
High setting about 40.000 minai
Supposed to encourage the player to have all his units as a professional troops with good morale (inf around 1800 to 2000 minai, best missile units available, at least 2 best heavy cav with some 2 medium cavalry support)
Cost of infantry never under 1400 minai (excepections made for the same units whom are counted in the yearly setting - like principes, alpine phalanx.....).
Max 2 elites (inf above 2600 – cavalry above 3600)
or
Max 6 lesser elites (inf between 2000-2400)
Factions cant both have 2 elites and some lesser elites inf, but must choose either. Maybe some exception should be made for the cataphracts of the Nomads (so they can field more then 2)
Max 4-6 same unit type (no levy phalangist spam) but about 8-10 max in regard to Legionary cohorts (Post-Marian, Imperial - they can have more mercs to make it up).
General rules regardless of high and Early setting:
Civilized factions:
Max 5 cav (3 heavy), 5 archers.
Nomads:
Max 12 cav, 10 archers/skirmishers (HA included), max 8 infantry
Other possible rules:
High setting will still be 36.000 minai but the Barbarian factions will receive plus 3000-4000 minaii (maybe also Carthage).
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