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Thread: Viking Invasion III---A mod in development

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  1. #11
    Member Member Leith's Avatar
    Join Date
    Apr 2007
    Location
    Syria
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    186

    Default Re: Viking Invasion III---A mod in development

    Hello. guys!

    Well, I have been busy with re-skinning the Bonnachts and I'm pleased
    with the result. I still have some final touches to make and will post
    screens next week. I am still working on the unit roster and I'm
    wondering whether including the 'Ostmen' for the Irish faction would be
    historically accurate. We're talking about the year 750 A.D, the
    starting date for this mod. I am planning to create 'reforms', as it
    were, at which point primitive units like Town Militia and Spearmen are
    replaced by more powerful ones, like Swordsmen and probably Royal
    Spearmen. What do you think about this addition ? My view is that we
    will have more than 300 turns if the game starts at 750 A.D giving us
    some extra time that we could use to implement those reforms. I'm also
    planning to make every single province count for something, i.e to
    provide a new unit, or to give a bonus to a unit you already can
    produce or access to iron. What do you think about this?

    The screens I'm about to post show Axemen and Celtic Warband:



    Last edited by Leith; 02-09-2011 at 19:45.

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